Bounce IT (AppID: 3482000)
Bounce IT - Steam Analytics & Details
Keep the ball bouncing non-stop, earn high scores, level up, and unlock new skins and cosmetics in this addictive arcade challenge. Explore pricing history and player statistics for Bounce IT.
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Bounce It Trailer
System Requirements
- OS *: Windows 7 SP1 or later
- Processor: Intel Core i3 or equivalent
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 4000 or better
- DirectX: Version 11
- Storage: 200 MB available space
- OS: Windows 10 or later
- Processor: Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: Dedicated GPU (NVIDIA GeForce GTX 750 / AMD Radeon R7 260X or better)
- DirectX: Version 11
- Storage: 200 MB available space
Additional Information
Additional Information
Developer Analytics
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About This Game
Keep the ball bouncing non-stop, earn high scores, level up, and unlock new skins and cosmetics in this addictive arcade challenge.
Detailed Description
Bounce It is a fast-paced arcade game built around one core rule:
Keep the ball bouncing from side to side.
Each bounce keeps you in the game. Time your inputs well to maintain the rhythm and stay on track. Across every game mode, the challenge is to keep the motion going while adapting to new patterns, obstacles, and setups. Score higher, survive longer, and unlock new content as you go.
Earn experience by completing levels and improving your score. As you level up, youβll unlock skin tokens to get skins and visual effects to personalize your experience.
Core Features
Signature Bounce Mechanic
A satisfying side-to-side bounce that defines every mode and challenge.Progression Through Play
Gain experience by reaching milestones, and improving your runs.Unlockable Skins
Customize your ball, bouncer, particles, trail and much more!Endless Score Runs
Push your skills to the limit in endless modes.Minimalist Visuals with Focused Gameplay
Clean, readable presentation designed to keep you immersed and in control.
Developer Note
Bounce It is my first experimental Steam project, created mainly as a way to learn and grow as a developer. It is a compact arcade game about surviving by bouncing, refined through feedback along the way. While itβs not meant as a polished commercial product, I will continue supporting it based on what players enjoy most.