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JWildfireSwan

JWildfireSwan

Andreas Maschke · Andreas Maschke · Sep 18, 2025
Animation & Modeling Design & Illustration Early Access Game Development Colorful Utilities
Delayed observation Observed
3
Last tracked
5
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

JWildfireSwan - Steam Charts & Historical Stats

Explore the infite beauty of flame-fractals in a (even more) playful way Explore historical player activity and pricing for JWildfireSwan. Player-count data was last observed Sep 26, 2026.

Price
$24.99
Genre
Animation & Modeling
Developer
Andreas Maschke

JWildfireSwan player count and price summary

Current players
Unavailable
All-time peak
5
24-hour player change
Unavailable
Current US price
$24.99

Player count last observed . Values marked unavailable are not estimated.

Last Tracked Players

3
change unavailable (24h)

All-Time Peak

5
Jul 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Watch — $24.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~4 days until next sale

Update Momentum

Infrequent Updates — 0 patches in last 30 days.

2 patches and 2 news items in last 180 days. Latest patch effect size: 0.00.

▼ No recent patches

Value Score

Fair Value — 60th percentile.

Price-to-player ratio ranks in the 60th percentile. Priced as Premium at $24.99.

▬ Premium pricing tier

Genre Benchmarks

Player Count Top 0%
Value Ratio Top 40%

Early Access Active

Time in EA
373 days
Updates
10
Current Players
1
Player count

Activity Heatmap

UTC+0 (Your Timezone)
4
Peak Activity
2
Avg Activity
97
Active Hours
77%
Sample coverage
Less Active
More Active
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Sun
Sunday 0:00
4 players · 2 samples
Sunday 1:00
No samples
Sunday 2:00
3 players · 1 samples
Sunday 3:00
2 players · 2 samples
Sunday 4:00
3 players · 1 samples
Sunday 5:00
2 players · 1 samples
Sunday 6:00
2 players · 2 samples
Sunday 7:00
2 players · 2 samples
Sunday 8:00
2 players · 1 samples
Sunday 9:00
2 players · 1 samples
Sunday 10:00
2 players · 2 samples
Sunday 11:00
3 players · 1 samples
Sunday 12:00
2 players · 2 samples
Sunday 13:00
No samples
Sunday 14:00
1 players · 1 samples
Sunday 15:00
2 players · 2 samples
Sunday 16:00
3 players · 1 samples
Sunday 17:00
No samples
Sunday 18:00
1 players · 3 samples
Sunday 19:00
No samples
Sunday 20:00
0 players · 2 samples
Sunday 21:00
1 players · 1 samples
Sunday 22:00
1 players · 1 samples
Sunday 23:00
0 players · 1 samples
Mon
Monday 0:00
2 players · 1 samples
Monday 1:00
0 players · 2 samples
Monday 2:00
1 players · 1 samples
Monday 3:00
No samples
Monday 4:00
0 players · 3 samples
Monday 5:00
No samples
Monday 6:00
0 players · 2 samples
Monday 7:00
1 players · 2 samples
Monday 8:00
1 players · 1 samples
Monday 9:00
2 players · 2 samples
Monday 10:00
1 players · 1 samples
Monday 11:00
0 players · 1 samples
Monday 12:00
2 players · 2 samples
Monday 13:00
2 players · 1 samples
Monday 14:00
1 players · 1 samples
Monday 15:00
No samples
Monday 16:00
2 players · 3 samples
Monday 17:00
No samples
Monday 18:00
2 players · 1 samples
Monday 19:00
2 players · 2 samples
Monday 20:00
2 players · 1 samples
Monday 21:00
3 players · 1 samples
Monday 22:00
4 players · 2 samples
Monday 23:00
No samples
Tue
Tuesday 0:00
1 players · 1 samples
Tuesday 1:00
2 players · 1 samples
Tuesday 2:00
4 players · 2 samples
Tuesday 3:00
2 players · 1 samples
Tuesday 4:00
1 players · 1 samples
Tuesday 5:00
3 players · 2 samples
Tuesday 6:00
1 players · 1 samples
Tuesday 7:00
2 players · 3 samples
Tuesday 8:00
No samples
Tuesday 9:00
2 players · 1 samples
Tuesday 10:00
2 players · 2 samples
Tuesday 11:00
1 players · 1 samples
Tuesday 12:00
0 players · 1 samples
Tuesday 13:00
4 players · 2 samples
Tuesday 14:00
No samples
Tuesday 15:00
3 players · 2 samples
Tuesday 16:00
No samples
Tuesday 17:00
3 players · 2 samples
Tuesday 18:00
2 players · 1 samples
Tuesday 19:00
4 players · 1 samples
Tuesday 20:00
2 players · 1 samples
Tuesday 21:00
4 players · 2 samples
Tuesday 22:00
No samples
Tuesday 23:00
4 players · 1 samples
Wed
Wednesday 0:00
2 players · 2 samples
Wednesday 1:00
3 players · 1 samples
Wednesday 2:00
2 players · 1 samples
Wednesday 3:00
2 players · 2 samples
Wednesday 4:00
No samples
Wednesday 5:00
2 players · 2 samples
Wednesday 6:00
3 players · 1 samples
Wednesday 7:00
1 players · 2 samples
Wednesday 8:00
No samples
Wednesday 9:00
3 players · 2 samples
Wednesday 10:00
1 players · 1 samples
Wednesday 11:00
1 players · 1 samples
Wednesday 12:00
2 players · 3 samples
Wednesday 13:00
No samples
Wednesday 14:00
No samples
Wednesday 15:00
4 players · 2 samples
Wednesday 16:00
2 players · 2 samples
Wednesday 17:00
No samples
Wednesday 18:00
2 players · 2 samples
Wednesday 19:00
2 players · 2 samples
Wednesday 20:00
No samples
Wednesday 21:00
1 players · 1 samples
Wednesday 22:00
1 players · 2 samples
Wednesday 23:00
No samples
Thu
Thursday 0:00
2 players · 2 samples
Thursday 1:00
1 players · 1 samples
Thursday 2:00
No samples
Thursday 3:00
2 players · 1 samples
Thursday 4:00
2 players · 2 samples
Thursday 5:00
1 players · 1 samples
Thursday 6:00
No samples
Thursday 7:00
3 players · 3 samples
Thursday 8:00
No samples
Thursday 9:00
2 players · 1 samples
Thursday 10:00
2 players · 2 samples
Thursday 11:00
2 players · 1 samples
Thursday 12:00
No samples
Thursday 13:00
3 players · 3 samples
Thursday 14:00
No samples
Thursday 15:00
No samples
Thursday 16:00
3 players · 3 samples
Thursday 17:00
No samples
Thursday 18:00
2 players · 1 samples
Thursday 19:00
4 players · 1 samples
Thursday 20:00
2 players · 2 samples
Thursday 21:00
No samples
Thursday 22:00
No samples
Thursday 23:00
2 players · 3 samples
Fri
Friday 0:00
No samples
Friday 1:00
1 players · 1 samples
Friday 2:00
1 players · 1 samples
Friday 3:00
2 players · 1 samples
Friday 4:00
2 players · 1 samples
Friday 5:00
2 players · 1 samples
Friday 6:00
2 players · 2 samples
Friday 7:00
No samples
Friday 8:00
2 players · 2 samples
Friday 9:00
3 players · 1 samples
Friday 10:00
2 players · 1 samples
Friday 11:00
2 players · 1 samples
Friday 12:00
4 players · 1 samples
Friday 13:00
1 players · 1 samples
Friday 14:00
2 players · 1 samples
Friday 15:00
4 players · 3 samples
Friday 16:00
No samples
Friday 17:00
2 players · 1 samples
Friday 18:00
3 players · 3 samples
Friday 19:00
1 players · 1 samples
Friday 20:00
2 players · 1 samples
Friday 21:00
0 players · 2 samples
Friday 22:00
2 players · 1 samples
Friday 23:00
2 players · 2 samples
Sat 📍
Saturday 0:00
No samples
Saturday 1:00
2 players · 4 samples
Saturday 2:00
No samples
Saturday 3:00
2 players · 1 samples
Saturday 4:00
2 players · 3 samples
Saturday 5:00
No samples
Saturday 6:00
2 players · 2 samples
Saturday 7:00
3 players · 1 samples
Saturday 8:00
2 players · 1 samples
Saturday 9:00
2 players · 2 samples
Saturday 10:00
3 players · 1 samples
Saturday 11:00
2 players · 2 samples
Saturday 12:00
No samples
Saturday 13:00
2 players · 1 samples
Saturday 14:00
4 players · 3 samples
Saturday 15:00
No samples
Saturday 16:00
No samples
Saturday 17:00
3 players · 3 samples
Saturday 18:00
No samples
Saturday 19:00
2 players · 2 samples
Saturday 20:00
2 players · 1 samples
Saturday 21:00
4 players · 1 samples
Saturday 22:00
3 players · 1 samples
Saturday 23:00
3 players · 2 samples

Price History

Lowest Price
$24.99
Jul 2026 across all regions
Current Price
$24.99
US region

No Recent Price History

Price history data will appear here once more pricing information becomes available.

System Requirements

Platform Support
Windows Linux
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 500 MB available space
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU
  • Memory: 8 GB RAM
  • Graphics: Dedicated graphics with full Vulkan 1.2 support
  • Storage: 500 MB available space
Linux Requirements
Minimum:
Minimum:
  • OS: Ubuntu 22.04
  • Processor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 500 MB available space
Recommended:
Recommended:
  • OS: Ubuntu 24.04
  • Processor: x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU
  • Memory: 8 GB RAM
  • Graphics: Dedicated graphics with full Vulkan 1.2 support
  • Storage: 500 MB available space
Pricing
Paid Game
$24.99 (USD)

Additional Information

Tags
Animation & Modeling Design & Illustration Early Access Game Development Colorful Utilities
Supported Languages
English

Player-to-Price Ratio

0.12
7-day avg players per $1 spent

Current Pricing

💰
$24.99
Regular Price

Additional Information

🇧🇷 DEJUS Rating
l
Brazilian rating
🇩🇪 Steam Germany
0
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Explore the infite beauty of flame-fractals in a (even more) playful way

Detailed Description

JWildfireSwan ("Swan" for short) is the successor to JWildfire, a very sophisticated flame fractal generator whose roots go back some 25 years. While JWildfire is something like the Swiss army knife of flame fractals, Swan is a much more modern and streamlined application that fully supports GPU rendering.

Swan not only renders much faster, but also produces images with much better quality and much more fractal detail, as the rendering algorithm has been redefined from the ground up to not compromise on quality.

Also, fractal animation is a first-class citizen in Swan, which means that there is now a realtime aninmation player that allows you to preview the animation in real time. And, all random flames generated by the app are animated by default.

It is powered by the Godot engine and is truly cross-platform. No matter whether you are working under Linux, Windows, …​ you will always have the same experience and always have access to GPU rendering.

The application has a lean design. Therefore, it does not support all the functions you may be familiar with from JWildfire. This is to make the user interface simpler, more responsive and less complex. But you can assume that the essential functions are available. And if you are missing something, you are welcome to submit a feature request.

Key Features of JWildfireSwan

  • fluid editing: real-time preview of changes to the flame attributes

  • excellent support for fractal animations (all random-flames are animations by default!), also for looped animations

  • really fast GPU rendering on all platforms (no more differences between CPU and GPU rendering, as there is now only GPU rendering)

  • drastically improved render quality/degree of detail

  • you will notice a much lower system load when rendering (unlike JWildfire, which sometimes feels like it is taking over your system).

  • compatibility/interchangeability with JWildfire (you can load most of your existing flames, and can use Swan as GPU renderer from within JWildfire)

  • more than 600 variations are currently supported, with more in the pipeline

  • integrated sophisticated random flame and random gradient generators to play effortlessly with endless flames

  • powerful flame editor that allows you to edit existing flames or create new flames from scratch and see the changes in near real time

  • support for key-framed animation

  • powerful motion curve editor, which allows also motion-curve-modulation, both by mathematical functions or audio spectrum (fft)

  • jukebox-module for audio-spectrum-based animations of flame fractals in real time

  • variation browser that interactively displays the effect of a variation and helps to understand how it works

  • integrated flame-library with hundreds of curated examples created by the author of the software

  • powerful curve-based gradient-editor

  • integrated gradient-library with numerous of pre-defined gradient examples

  • cross-platform (Linux, Windows, macOS)

  • mutagen module to generate new flames by mutating existing flames

  • ai img2img module to generate new images based on a flame fractal using AI

  • you can extend the software by creating your own custom variations in glsl shader language

  • support for audio in the flame-editor (to create audio-reactive animations)

  • both high quality final rendering and realtime rendering for fast animation preview

  • realtime animation preview with audio

  • integration of ffmpeg to encode videos

MandelBro3D — 3D Fractal Rendering

Swan includes MandelBro3D, a full-featured 3D fractal renderer with GPU path tracing. Where the flame fractal engine works with 2D iterated function systems, MandelBro3D operates in three dimensions — rendering Mandelbulbs, Mandelboxes, Kleinian groups, and many other 3D fractal types as solid objects with physically-based lighting, materials, and shadows.

The combination of both engines in a single application is unique: Swan is both a production-grade flame fractal editor and a production-grade 3D fractal renderer. Flame fractals can even serve as sky environments or object textures inside MandelBro3D scenes, bridging both worlds.

MandelBro3D is designed for architectonic fractal art — composed scenes that combine fractal geometry with procedural primitives, boolean operations, and space deformations into deliberate compositions rendered at high visual quality.

MandelBro3D Highlights

  • 212 fractal formulas across 13 categories (Mandelbulb, Mandelbox, IFS, Menger, Quaternion, Kleinian, DIFS, and more), each tested and tuned with sensible defaults. Formulas verified against Mandelbulber2 reference implementations.

  • GPU path tracing with Monte Carlo integration, configurable bounce depth (1–64), progressive accumulation, and Intel OIDN denoiser support

  • 5 material types: PBR (metallic/roughness), Glass (Fresnel BSDF with chromatic dispersion), Car Paint (clearcoat, metallic flakes, thin-film iridescence), Subsurface Scattering (random walk, per-channel scatter radius), and Volumetric Fire/Smoke

  • 85 procedural primitives in 5 categories — 18 geometric objects, 36 ground objects (ocean, lava field, coral reef, zen garden, and many more), 20 sky objects (clouds, aurora, nebula, star field), and 13 wall objects (cyclorama, archway, colonnade, dome) — each with a raymarching-optimized signed distance function

  • 163 procedural textures assignable per object across 4 channels (color, bump, emission, material map), including 3D materials, artistic patterns, nature simulations, sci-fi themes, and 2D fractal projections (Mandelbrot, Julia, Burning Ship, Lyapunov, flame fractals)

  • flexible scene composition with 19 CSG/container operations: boolean union/intersection/subtraction, smooth blending, morph, spatial morph, twist, bend, elongate, domain repetition, variation deform, scatter, and point symmetry

  • 616+ flame fractal variations usable as 3D space deformers, per-iteration formula warps, and procedural texture generators — the same variation library that powers the flame editor, repurposed for 3D

  • hybrid fractals combining multiple formulas with 9 blend modes, plus VHybrid formulas that apply flame fractal variations as space warps within each iteration

  • 6 light types (point, directional, spot, area, texture, volumetric) with soft shadows and 6 sky models (flat, hemisphere, Preetham, Hosek-Wilkie, Nishita atmospheric, flame fractal HDRI)

  • procedural hair/fur on any object — strand-based SDF geometry with gravity droop, density control, and root-to-tip color gradients

  • depth of field with circular, hexagonal, and octagonal bokeh shapes

  • volumetric fog with Henyey-Greenstein phase function and per-light god rays

  • keyframe animation on all scene attributes with motion curves, motion blur, audio-reactive modulation, and animation rendering to MP4/GIF

  • custom formula authoring — write your own fractal formulas in GLSL directly in the application

  • GPU-accelerated export of colored point clouds (PLY) and polygon meshes (Marching Cubes) for use in external 3D tools

  • Z-buffer depth output in 16-bit EXR for compositing and Facebook 3D photos

  • random batch generator for producing multiple random scenes with preview thumbnails

  • 310 built-in example scenes across 21 categories

  • multi-view editing with front/right/top/perspective views, transform gizmos, solo mode, and real-time preview

Frequently Asked Questions

Is JWildfireSwan worth buying right now?
Watch — $24.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does JWildfireSwan go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is JWildfireSwan still getting updates?
Infrequent Updates — 0 patches in last 30 days. 2 patches and 2 news items in last 180 days. Latest patch effect size: 0.00.
Is JWildfireSwan free to play?
JWildfireSwan costs $24.99 on Steam.
What genre is JWildfireSwan?
JWildfireSwan is a Animation & Modeling, Design & Illustration, Game Development game.
Who developed JWildfireSwan?
JWildfireSwan was developed by Andreas Maschke and published by Andreas Maschke.
What platforms does JWildfireSwan support?
Available on Steam for Windows, Linux.

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