Soul Chained
Soul Chained - Steam Charts & Historical Stats
Fight through Purgatory in a janky adventure where you and your friends are ethereally chained together. Explore historical player activity and pricing for Soul Chained. Player-count data was last observed Sep 27, 2026.
Soul Chained player count and price summary
- Current players
- Unavailable
- All-time peak
- 499
- 24-hour player change
- Unavailable
- Current US price
- $6.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 9 screenshots · 1 videos
Screenshots
Videos
Official Release Date Trailer
Last Tracked Players
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Update Momentum
19 patches and 19 news items in last 180 days. Latest patch effect size: 0.00.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Activity Heatmap
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Latest News
Soul Chained @ Steam Next Fest!
📝 UpdateDemo v1.0 + New Trailer!
📝 UpdateDevlog #2 - The Soul Chain
📝 UpdatePrice History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 and above
- Processor: Intel Core i5 4690
- Memory: 12 GB RAM
- Graphics: Nvidia GeForce GTX 960 4GB or AMD Equivalent
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 15 GB available space
- Additional Notes: Local CO-OP mode is more demanding and may need more powerful hardware than the minimum requirements. Local CO-OP also requires 2 controllers. A high-speed internet connection and a good connection between players are required to play online. Havoc modes (3/4 player) are additional modes and will require more powerful hardware than the minimum.
- Requires a 64-bit processor and operating system
- OS: Windows 10 and above
- Processor: AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce RTX 3060 or AMD Equivalent
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 15 GB available space
- Additional Notes: A high-speed internet connection and a good connection between players are required to play online
Additional Information
*languages with full audio support
Player-to-Price Ratio
Current Pricing
Additional Information
Developer Analytics
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About This Game
Fight through Purgatory in a janky adventure where you and your friends are ethereally chained together. Wield chain magic, bully enemies with chain physics, and make terrible decisions in this game full of gratuitous amounts of jiggle physics. Built by a solo dev when mom wasn't home.
Detailed Description
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About the Game
Soul Chained is a solo dev passion project where you and your friends play (and fail) as fallen rival warlords whose souls have been chained together for all eternity.
Condemned to wander Purgatory, you must atone for your mortal sins while bound to the very people you once called enemies. The Soul Chain is the center of it all - be it combat, exploration, demise, or victory.
What you get:
Yeet enemies (or friends) using chaotic chain-physics-based combat
Chain Magic, Various Weaponry and Stat Progression
Unique bosses and enemy encounters
Go crazy with up to 4 players in Online Havoc Mode for maximum jank and chaos
Bad Graphics & Equal Opportunity Jiggle Physics
A Jank slider that does absolutely nothing, I promise
The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration.
Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game.
As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret, or an idea I probably came up with far too late at night.
Some will crush you. Others will throw you off ledges. All of them hit HARD.
Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group. You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one.
Are you a masochist? There's a single-player mode too.
Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.
About the Game
Soul Chained is a solo dev passion project where you and your friends play (and fail) as fallen rival warlords whose souls have been chained together for all eternity.
Condemned to wander Purgatory, you must atone for your mortal sins while bound to the very people you once called enemies. The Soul Chain is the center of it all - be it combat, exploration, demise, or victory.
What you get:
Yeet enemies (or friends) using chaotic chain-physics-based combat
Chain Magic, Various Weaponry and Stat Progression
Unique bosses and enemy encounters
Go crazy with up to 4 players in Online Havoc Mode for maximum jank and chaos
Bad Graphics & Equal Opportunity Jiggle Physics
A Jank slider that does absolutely nothing, I promise
The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration.
Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game.
As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret, or an idea I probably came up with far too late at night.
Some will crush you. Others will throw you off ledges. All of them hit HARD.
Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group. You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one.
Are you a masochist? There's a single-player mode too.
Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.