Space Crash Simulator (AppID: 3555840)
Space Crash Simulator - Steam Analytics & Details
Real-time planetary collision sandbox powered by SPH physics: smash planets together and watch the destruction and its aftermath! Explore pricing history and player statistics for Space Crash Simulator.
Media Gallery
Screenshots
Videos
Space Crash Simulator
System Requirements
- OS: Windows 10
- Processor: Intel/AMD 2+ Cores (1.7GHz and above)
- Memory: 2 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 1 GB available space
- OS: macOS 10.15 (or newer)
- Processor: Intel/Apple Silicon 2+ Cores (1.7GHz and above)
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 or Metal
- Storage: 1 GB available space
Additional Information
Pricing Information
Additional Information
Developer Analytics
Loading competitors...
About This Game
Real-time planetary collision sandbox powered by SPH physics: smash planets together and watch the destruction and its aftermath!
Detailed Description
Real-time planetary collision sandbox powered by SPH physics: smash planets together and watch the destruction and rebirth of new worlds unfold.
Space Crash Simulator is a pure sandbox experience where you can design and observe spectacular astrophysical events. Place planets on a grid, set their velocity vectors, and adjust key parameters like particle count, particle mass, viscosity, and spin.
Customize each planet with different textures β or use your own images for truly unique worlds. You can even introduce a βblack hole particleβ with immense mass that tears nearby planets apart.
The simulator features several modes to explore different cosmic scales:
π 2 Body Mode β simple head-on or glancing planetary impacts.
π 3 Body Mode β chaotic multi-body interactions.
βοΈ Protoplanetary Disk + Star Mode β formation and accretion dynamics.
π Galaxy Mode β collide entire galaxies and watch their cores dance. (Note: for performance reasons, this mode simulates gravity between galactic centers only, without full SPH fluid dynamics.)
Watch as matter melts, merges, and reforms under real physical laws β powered entirely by GPU-based Smoothed Particle Hydrodynamics.