Shadows of Midnight - They Watch Me Sleep (AppID: 3565260)
Shadows of Midnight - They Watch Me Sleep - Steam Analytics & Details
The game is a narrative-driven horror experience inspired by the Silent Hill and Fears to Fathom franchises. Explore pricing history and player statistics for Shadows of Midnight - They Watch Me Sleep.
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System Requirements
- OS: Windows 10
- Processor: I3-4170
- Memory: 4 GB RAM
- Graphics: NVIDIA GEFORCE GTX 750 TI
- Storage: 500 MB available space
- Additional Notes: Vulkan-compatible GPU required
- OS: Windows 11
- Processor: I3-12100
- Memory: 8 GB RAM
- Graphics: NVIDIA GEFORCE RTX 2060 / RX 5700
- Storage: 500 MB available space
- Additional Notes: Vulkan-compatible GPU required
- OS: Ubuntu 22.0
- Processor: I3-4170
- Memory: 4 GB RAM
- Graphics: NVIDIA GEFORCE GTX 750 TI
- Storage: 500 MB available space
- Additional Notes: Vulkan-compatible GPU required
- OS: Fedora 42
- Processor: I3-12100
- Memory: 8 GB RAM
- Graphics: NVIDIA GEFORCE RTX 2060 / RX 5700
- Storage: 500 MB available space
- Additional Notes: Vulkan-compatible GPU required
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About This Game
The game is a narrative-driven horror experience inspired by the Silent Hill and Fears to Fathom franchises. Live through two terrifying stories: a man’s summer getaway turns into a nightmare at a shady hotel, and a child grows up knowing something watches from the forest—always waiting.
Detailed Description
"Shadows of Midnight – They Watch Me Sleep" is a narrative-driven horror experience featuring two unique and terrifying stories of ordinary people facing the unknown.
THE HOTEL
A man’s peaceful summer vacation on the Croatian coast takes a sinister turn when he checks into an old, shady hotel. Strange things start happening in his room—objects move on their own, shadows shift in the dim light, and above his bed, a gaping, unnatural hole looms. Something is watching.
THE FOREST CREATURE
In a quiet Eastern European village, a young boy grows up near the woods. Walking home from school one evening, an eerie sensation washes over him—something is wrong. As he looks toward the trees, he realizes he is not alone. Something is there. Something that has always been watching.
Key features:
VHS Aesthetic: Optional VHS shaders for a nostalgic '90s horror feel.
Low-poly graphics: A mix of PS1/PS2-era visuals with modern lighting techniques.
Multiple endings: Each chapter has multiple endings, depending on your choices