Banished Knight (AppID: 3567940)
Banished Knight - Steam Analytics & Details
Banished Knight maintains a green-rated player base.
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Player Health
Stable player base with low churn risk.
Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 50th percentile.
Frequently Asked Questions
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System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
- Processor: Intel Core i3-2100 | AMD FX-6300
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 | AMD Radeon HD 7950
- Storage: 2 GB available space
- Sound Card: DirectX 11 Compatible
- Requires a 64-bit processor and operating system
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
The 'Banished Knight' is a 3D top-down action Roguelike game. The story takes place after Ragnarok, where the player, as a heroic knight, must travel to Svartalfheim to battle various types of monsters, collect resources, unlock new weapons,and repair the Valkyrie statue.
Detailed Description
Game Introduction
Pure, hardcore, and fun, 'Banished Knight' is a top-down action roguelike game. You will play as an undead knight, traversing the underground world, defeating enemies to collect resources, and repairing the Valkyrie statues damaged in Ragnarok to restore power.
Classic Combat Design
Perhaps you, like me, are tired of the mechanical combat interaction and the value design filled with pay-to-win traps.
Action games are more than just attacks and dodges; it's the decisions made in split seconds that make them enjoyable.
In the face of a relentless barrage of attacks, you can choose to spawn different moves from your attack actions to parry incoming strikes, or generate movement-based actions to evade attacks and immediately counterattack.
Every moment, you have many options.
Game Features
Lowpoly art style, cartoon scenes
21 types of weapons to experience
Multiple system construction routes to explore
Flexible move derivation design, easy to learn but hard to master
Words from the Author
Hello everyone, I am the producer MarxAB, an ordinary game industry practitioner.
I have a unique fondness and aesthetic for action games, and I have always wanted to create a highly replayable action game that satisfies me. I am very much looking forward to receiving your opinions and suggestions, and I will continuously improve the game content.
Future development plans will also be synchronized in the group
Official communication QQ group:
977717286