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Windscape

Game overview

Windscape

In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong - islands are breaking apart and falling from the sky!

Adventure RPG Action Indie First-Person
Last tracked players
0
All-time peak
1
24-hour change
Unavailable
Steam reviews
60.3% positive
343 reviews · via SteamSpy

Delayed observation · last tracked . Values marked unavailable are not estimated.

About this game Read the full description
Hi, my name is Dennis and I am the creator of Windscape, a first-person exploration adventure. Instead of just letting you read a boring game description, please allow me to share my vision of the game I am creating. Hopefully you will like what I am working on.

Ever since my childhood I was a huge fan of the Zelda series of games, Golden Axe Warrior, Secret of Mana and games in which let you explore a vivid world without time pressures and a too restrictive storyline. Over the past year and a half I’ve been working on my vision of a modern exploration adventure, combining it with my fondness for modern crafting and sandbox games.

In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong - islands are breaking apart and falling from the sky! It’s up to you to discover the evil that is threatening the universe of Windscape.

As you travel the world(s) you will gather valuable resources allowing you to craft a plethora of items such as weapons, shields, potions, magical spells and much more. Some items will be just for fun while others are a necessity for your survival.

You will meet peaceful NPCs and vicious monsters both on the surface of each island as well as in the dungeons and lairs you uncover along your journey. While I want the islands to work in a non-linear manner, I have decided to make the dungeons more puzzle and combat driven - each with its own style and atmosphere.
Windscape will feature tactical fights against larger bosses such as ghosts, ogres and dragons. Of course, there are many valuable items to loot too.

What I don't want Windscape to be? A stats-driven RPG, a terraforming sandbox game or a first-person action game. This is why I am asking for your support. I’m building this game for the community and hopefully with the community. I feel your feedback is really needed to match my vision with the high standards you, the players, demand. Because of this I have chosen to go into Early Access, hoping to make great friends and build a community which shares my vision and aids me on my development quest…

Key elements of Windscape



One of my very first decisions was that I wanted the world to feel like a living and breathing environment. While I could have employed procedural world generation, as so many other games do these days, I have decided against this so I can flesh out the most beautiful corners of the world in detail. While this means that sadly there will be a point when “you have seen it all”, I still feel very comfortable with my decision as it allows me to put you right into the world we’re building, with places to remember and stories to tell.



I already have the game’s universe mapped in my head but I also want the game to go where the community’s input takes it too. For the final game I am planning for at least four very different maps, and I’ll appreciate the support on choosing the most fitting ones. The game starts on a pastoral island with peaceful nature, a flourishing little village, a water mill and many more idyllic spots to discover. Over the next few months I am looking forward to revealing more scenery and gathering valuable feedback from the players to help me make the next big decisions.



Why always a boy? I hope you will come to love Ida as much as she has grown on me during the game’s development. Sent out by her parents into the small neighborhood town to make a delivery, Ida is yet unaware that soon the fate of the world will be resting solely upon her shoulders…



I have created a resource and crafting system which is intuitive to use but allows many things to be made. Basically you will find different crafting stations at key places all over the islands, each enabling you to build different things if you have gathered the resources needed. You can cook healthy or just yummy food, craft sweeping shields and weapons, mix mysterious ingredients to create powerful magic potions, melt iron and copper into new forms of metal and much, much more.



I want the dungeons to be an enthralling deviation of the more open exploration and story driven game that takes place on the islands surface. The first big dungeon you will encounter is a copper mine infested with rat-like enemies. Here you will also encounter the first bigger boss monster - with a great reward waiting for you if you make it out alive. Some dungeons will be an incremental part of the story while many others and smaller caves are hidden in the world for you to just discover.

I hope you like my ideas of Windscape. Together we can all create a game which lives up to the vision I have set forth. Thank you for your support!

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❗Update Required❗ Mark Hamill To Host ‘Thunderful World’ Digital Showcase on November 10th Unknown Pleasures: Wanderers Edition
System requirements Windows

Windows

Minimum

Minimum:
  • OS *: Windows 7/8/10
  • Processor: Intel i3 or AMD equivalent
  • Memory: 4 GB RAM
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS *: Windows 7/8/10
  • Processor: Intel i5, 4 x 2.6 GHz or AMD equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 480 or ATI Radeon HD 5850
  • Storage: 2 GB available space
Game details Languages, features & support
Publisher
Magic Sandbox
Brazilian rating
l
Steam Germany rating
0
Achievements
12
Controller support
full
Features
Single-player, Steam Achievements, Full controller support, Remote Play on TV, Family Sharing
Languages
English, German, Simplified Chinese, French
Compatibility & accessibility Steam Deck, controllers & access features

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
playable
Valve compatibility test
Input
Controller support: unknown
Structured language support (4)
LanguageInterfaceFull audioSubtitles
EnglishYesNoYes
GermanYesNoYes
Simplified ChineseYesNoYes
FrenchYesNoYes
Steam store page fresh · checked 2026-10-05 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.
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Game Insights

Buy Verdict

Wait — $19.99.

Not the best time to buy. Price could improve with future sales.

▬ ~43 days until next sale

Value Score

Great Value — 90th percentile.

Price-to-player ratio ranks in the 90th percentile. Priced as Market at $1.99.

▲ Market pricing tier

Genre Benchmarks

Player Count Top 29%
Value Ratio Top 10%

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Developer Analytics

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Frequently Asked Questions

Is Windscape worth buying right now?
Wait — $19.99. Not the best time to buy. Price could improve with future sales.
When does Windscape go on sale?
Not the best time to buy. Price could improve with future sales.
Is Windscape free to play?
Windscape costs $19.99 on Steam.
What genre is Windscape?
Windscape is a Action, Adventure, Indie, RPG game.
Who developed Windscape?
Windscape was developed by Magic Sandbox and published by Magic Sandbox.
What platforms does Windscape support?
Available on Steam for Windows.

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