International Trading League
International Trading League - Steam Charts & Historical Stats
International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Explore historical player activity and pricing for International Trading League. Player-count data was last observed Sep 29, 2026.
International Trading League player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $14.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 7 screenshots · 1 videos
Screenshots
Videos
International Trading League
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Update Momentum
7 patches and 7 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Hotfix
security[list] [*] Optimized loading times [*] Changed background of city scene [*] Added loading screens [*] Market and trade screens are now dialogs [*] Added certificate pinning for enhanced security [/list]
Hotfix
bug-fix[list] [*] Added sounds [*] Fixed some building errors [/list]
Fixed major errors
bug-fix[list] [*] Fixed click-through of interface elements [*] Fixed destroy button [*] Added main menu [*] Added tutorial [/list]
Hotfix
bug-fixFixed click through issue in the bottom bar
UI fixes
bug-fixFixed some UI flaws
Server down fixed
bug-fix[p]There was a short service interruption due to a faulty vhosts entry. It has been fixed and all systems should be operating normal now.[/p]
ITL has been released
balance[h2]ITL has been released![/h2][p] [/p][p][b]Major changes:[/b][/p][p]-Balancing update[/p][p] It is now way easier to make money[/p][p]-Missing buildings notification[/p][p] If a necessary building is missing, a notification is being shown[/p][p][/p][p]ːsteamhappyː[/p][p][/p]
Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: any
- Memory: 400 MB RAM
- Graphics: any
- Storage: 300 MB available space
- Sound Card: none
- Requires a 64-bit processor and operating system
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
Detailed Description
AIThis game is AI generated - models, sourcecode and UI have been built automatically.
DEMO
The demo does always reflect the currenct state of development. The game is still in alpha state - some features are missing and bugs may occur. Some of the buildings do not have any effect yet.
As soon as the main game gets released, the demo will stop functioning and all data will be wiped.
JOIN OUR DISCORD
International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
KEY FEATURES
BUILD YOUR EMPIRE
Construct over 40 different building types on a 48×48 city grid — from farms and mines to steel mills, oil refineries, vehicle assembly lines, and power plants. Every building consumes resources, needs workers, and feeds into global supply chains.
GLOBAL PRODUCTION NETWORKS
Chain raw materials into finished goods through realistic production lines:
Iron Ore → Steel → Mechanical Components → Vehicles
Crude Oil → Plastics → Electronics
Grain → Flour → Bread
And over 30 more production recipes.
LIVE MARKET ECONOMY
Every good has a dynamic market price driven by supply and demand across eight cities: New York, London, Tokyo, Shanghai, São Paulo, Lagos, Berlin, and Dubai. Place buy and sell orders, trade with other players, or sell to the AI market.
TRADE & LOGISTICS
Set up trade contracts between cities. Manage shipments, optimize transport routes, and balance inventory across your growing corporation. Compete with other players for market share — or cooperate to dominate entire industries.
WORKFORCE & CITY SERVICES
Hire workers, set production recipes, assign shifts. Keep your city powered, your workers happy, and crime under control with hospitals, police stations, culture houses, and fire stations. Every city has its own wage level, tax rate, and local demand patterns.
MULTIPLAYER ECONOMY
Every player operates in the same shared economy. Prices fluctuate in real time. A glut of steel from Shanghai affects London. Your decisions ripple across the world.
STARTING CAPITAL
Begin with $500,000 — enough for a small operation. Grow it into a global corporation.
PERSISTENT WORLD
The simulation ticks 24/7. Your factories keep producing while you're offline. Come back to find your warehouses full and your bank account fatter — or your supply lines broken and your competitors ahead.
GlobalMarketSim is under active development. Features are added and refined continuously based on player feedback.