Fantasy Grounds - Pathfinder 2 - The Secret of Deathstalk Tower - Spore War 2 of 3 (AppID: 3692520)
Fantasy Grounds - Pathfinder 2 - The Secret of Deathstalk Tower - Spore War 2 of 3 - Steam Analytics & Details
Fantasy Grounds - Pathfinder 2 - The Secret of Deathstalk Tower - Spore War 2 of 3 has 0 current players.
Media Gallery
Screenshots
Game Insights
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 50th percentile.
Frequently Asked Questions
Is Fantasy Grounds - Pathfinder 2 - The Secret of Deathstalk Tower - Spore War 2 of 3 multiplayer dead?
System Requirements
Additional Information
Pricing Information
Developer Analytics
Loading competitors...
About This Game
Pathfinder 2 RPG - Pathfinder Adventure Path #211: The Secret of Deathstalk Tower (Spore War 2 of 3) The demon army of Tanglebriar is on the march, bringing death and terror to the elven nation of Kyonin.
Detailed Description
Pathfinder 2 RPG - Pathfinder Adventure Path #211: The Secret of Deathstalk Tower (Spore War 2 of 3)
The demon army of Tanglebriar is on the march, bringing death and terror to the elven nation of Kyonin. Can a group of heroes complete a desperate mission deep behind enemy lines to stop sinister forces from completing a secret weapon before the demon Treerazer can use it to win the war?
The Secret of Deathstalk Tower is a Pathfinder adventure for four 14th-level characters. This adventure continues the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers aid the elves in a war against an army of demons. This adventure also includes an article about the demon lord Treerazer (the primary antagonist of this campaign), an exploration of the sinister ooze monsters known as blights, powerful new magic items to aid heroes against their foes, and several sinister new monsters.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
Written by: James Jacobs, Linda Zayas-Palmer, and Aoife Ester
This is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
All maps resized and set up with a preset grid to make combats easy to manage
Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
All the images and handouts from the book available to share with your players as you need them