Rubble Eats The World - Steam Charts & Historical Stats
A high energy, physics driven shooter where everything can be destroyed and consumed. Explore historical player activity and pricing for Rubble Eats The World. Player-count data was last observed Apr 30, 2026.
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Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
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Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64bit)
- Processor: 4-core CPU @ 3.2 GHz (4th Generation Intel Core i5 or higher or AMD equivalent)
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or AMD equivalent (6GB VRAM)
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
- Requires a 64-bit processor and operating system
- OS: Windows 11 (64bit)
- Processor: 6-core CPU @ 3.6 GHz (9th Generation Intel Core i5 Processors or higher or AMD equivalent)
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 3060 or AMD equivalent (8 GB VRAM)
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
CDN$ 12.99 CDN$ 11.69
Additional Information
*languages with full audio support
Current Pricing
Additional Information
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About This Game
A high energy, physics driven shooter where everything can be destroyed and consumed. Fight angry bots to gain size and abilities. Grow from a tiny pebble to a mountain of a force and you just might EAT THE WORLD! Then build and share your own worlds with the sandbox level editor!
Detailed Description
You are a small sentient space rock that has crash landed onto a robot test range. Shoot and smash your way through everything to grow from a tiny pebble to a mountain of a force. As you bulk up you'll encounter angry bots that would love nothing more than to destroy you. Explode them first to gain powerful new abilities. If you're strong and skillful you just might EAT THE WORLD! Once you finish the main campaign you can create and share your own test ranges in the sandbox level editor or turn up the difficulty settings and try a speedrun!



A little about me. I'm a solo dev working in the middle of the Pacific. I hope you love the game! :)