BLAME (AppID: 3763100)
BLAME - Steam Analytics & Details
Three wicked witch-sisters built a school where evil still lingers. Explore pricing history and player statistics for BLAME.
Media Gallery
Screenshots
Videos
BLAME – Official Trailer | Retro Horror FPS
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 / AMD RX 5600 XT
- DirectX: Version 12
- Storage: 4 GB available space
- Sound Card: Compatible DirectX
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-11400 / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: Carte graphique : NVIDIA GeForce RTX 3060 / AMD RX 6700 XT
- DirectX: Version 12
- Storage: 4 GB available space
- Sound Card: Compatible DirectX
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
Three wicked witch-sisters built a school where evil still lingers. Your beloved vanished within its cursed halls. Return to where it began. Explore, survive, and uncover what the walls still whisper — through blood, bullets, and boomsticks.
Detailed Description
They were called the Sisters of Silence.
Three witches — ancient, inhuman, forgotten by time.
They had the power to soothe…
But chose to make others suffer.
In the shadow of their twisted faith, they built a school.
You studied there. You lived. You lost your beloved Abigail.
Now, only empty halls remain, dead prayers, and crawling memories.
You've returned to hear what the walls never stopped whispering…
And to awaken what silence thought it had buried.
BLAME is a retro shooter where every hallway is a threat, and every shot is a decision. Explore, survive, and face countless abominations across a dozen levels. Discover what the school tried so hard to bury.
Inspired by old-school FPS classics, BLAME brings back tight level design, hidden secrets, resource management, and brutal violence.
The game is still in development.
A lifelong fan of retro FPS games, introduced to the classics by my father. I wanted to keep that passion alive alongside my day job by creating a game of my own.
BLAME is the result of that dream. I'm developing it solo. And who better to compose the music… than the one who first opened that world to me: my father.
(Okay, my mom added a few notes to the game too. When she remembers.)
I hope this project speaks to you as deeply as it’s lived within me during its creation.