Game overview
Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3)
Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) The time has come for your opera's premiere, but when an unexpected disaster strikes, the adventuring producers are forced to become adventuring heroes once again, as they scramble to untangle and then stand against a nefarious plot.
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Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3)
The time has come for your opera's premiere, but when an unexpected disaster strikes, the adventuring producers are forced to become adventuring heroes once again, as they scramble to untangle and then stand against a nefarious plot. Can you ensure all your hard work in producing an opera pays off while simultaneously opposing the plans of a malevolent god?
Bring the House Down is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also reveals long-standing truths about one of Pathfinder's most secretive and mysterious gods, powerful magical items and artifacts to discover, and several strange and devastating new monsters fit to challenge the game's most powerful heroes!
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
<ul> <li> All maps resized and set up with a preset grid to make combats easy to manage</li>
<li> Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area</li>
<li> Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.</li>
<li> Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead</li>
<li> All the images and handouts from the book available to share with your players as you need them</li>
</ul>"
The time has come for your opera's premiere, but when an unexpected disaster strikes, the adventuring producers are forced to become adventuring heroes once again, as they scramble to untangle and then stand against a nefarious plot. Can you ensure all your hard work in producing an opera pays off while simultaneously opposing the plans of a malevolent god?
Bring the House Down is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also reveals long-standing truths about one of Pathfinder's most secretive and mysterious gods, powerful magical items and artifacts to discover, and several strange and devastating new monsters fit to challenge the game's most powerful heroes!
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
<ul> <li> All maps resized and set up with a preset grid to make combats easy to manage</li>
<li> Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area</li>
<li> Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.</li>
<li> Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead</li>
<li> All the images and handouts from the book available to share with your players as you need them</li>
</ul>"
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Game details Languages, features & support
- Features
- Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer, Downloadable Content, Family Sharing
- Languages
- English
- Website
- Official website ↗
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Frequently Asked Questions
What genre is Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3)?
Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) is a Indie, RPG, Strategy game.
Who developed Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3)?
Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) was developed by SmiteWorks USA, LLC.
What platforms does Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) support?
Available on Steam for Windows, macOS, Linux.