落恩典记/LoseGraceTale
落恩典记/LoseGraceTale - Steam Charts & Historical Stats
Add scars and destroy enemies! Explore historical player activity and pricing for 落恩典记/LoseGraceTale. A current player-count observation is unavailable.
落恩典记/LoseGraceTale player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
LoseGraceTaleVideo
System Requirements
- Requires a 64-bit processor and operating system
- OS: Microsoft Windows 10
- Processor: Intel Core i3
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 1050
- Storage: 2 GB available space
- Requires a 64-bit processor and operating system
Additional Information
Pricing Information
Additional Information
Developer Analytics
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About This Game
Add scars and destroy enemies!
Detailed Description
Attention (2025.6.9):
1. The current content is limited, and future update plans cannot be determined.
2. The combat section is only compatible with the Xbox controller, and the menu interface is not compatible with the controller.
Manipulate characters to destroy enemies!
About Player:
You cannot directly inflict damage on enemies, you can only add scars.
When the number of scars you add meets a certain condition, use destructive attacks to deal damage to enemies.
By switching the form of character weapons, different combat styles can be achieved:
When the sword is unsheathed, character can add a large number of cut scars, use the break attack to quickly reduce enemy health, and also use the move of adding scars while avoiding enemy attacks in battle.
When the sword is sheathed, character can add a large number of bruise scars. Using the break attack can quickly cause enemies to lose balance and fall to the ground. In combat, the character can also use the technique of offsetting enemy attacks while adding scars.
About Enemy:
The enemy has multiple parts that you can lock onto and attack.
When the enemy's health is 0, your battle is considered a victory.
Destroying certain parts of the enemy can prevent them from using those parts to take action. Before attacking the enemy's body, it may be safer to first disable their attack methods.
The enemy will use certain secondary parts to resist your attack on the currently locked area.