steamiqhq
★ Watchlist
GRIEFS SURFACE

Game overview

GRIEFS SURFACE

Turn any image into production-ready PBR material in milliseconds. SURFACE features state-of-the-art image extraction, automatic perspective correction, seamless tiling, height blending, AI upscaling, 3D Preview and much more. Everything in a fully non-destructive workflow.

Animation & Modeling Design & Illustration Photo Editing Utilities Game Development
Last tracked players
0
All-time peak
1
24-hour change
Unavailable

Delayed observation · last tracked . Values marked unavailable are not estimated.

About this game Read the full description

GRIEFS SURFACE is a high-performance standalone desktop application for creating physically based rendering (PBR) materials from images. Designed for 3D environment artists, game developers, and digital artists, it provides a GPU-accelerated workflow for generating, editing, and exporting production-ready texture maps from a single interface.

Built natively in Rust with WGPU, SURFACE is designed for responsive editing, real-time previews, and high-resolution texture workflows up to 8K.

Core Features

  • Instant PBR Material Generation
    Generate complete PBR material sets including Albedo, Normal, Height, Ambient Occlusion, Roughness, and Metallic maps in milliseconds. Fine-tune every map with deep adjustable controls.

  • Height-Based Material Blending
    Blend multiple materials using generated height information to create layered surfaces and natural transitions directly inside the application.

  • Perspective Correction & Texture Extraction
    Extract seamless textures from photographs using polygon-based selection with automatic perspective, skew correction and more.

    • GPU-Accelerated Filter Stack
      Apply stylized filters including Kuwahara, Pixel Art, Halftone, Crosshatch, and Cel shading with real-time feedback.

  • Integrated AI Upscaling
    Increase the resolution of source textures using an integrated Real-ESRGAN runtime with no external tools or command-line setup required.

Production Workflow

  • Real-Time Material Preview
    Preview materials in an interactive rasterized viewport while adjusting maps and material properties.

  • Channel Packing
    Pack Ambient Occlusion, Roughness, and Metallic maps into a single ORM texture for modern game engine workflows.

  • Atlas Packing: Automatically generate efficient PBR Texture Atlases from your defined materials.

  • Production Format Support
    Import and export common texture formats including PNG, TGA, DDS, HDR, and OpenEXR.

  • Non-Destructive Editing
    Preserve source images while storing edits separately, with full undo and redo support throughout your project.

    AND MUCH MORE

SURFACE is built for artists who need a fast, focused workflow for creating high-quality PBR materials without relying on multiple applications.

Player activity

Concurrent players over the last 48 hours.

Loading player history?
System requirements Windows · Linux

Windows

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5
  • Memory: 16 GB RAM
  • Graphics: Integrated Graphics Card
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Additional Notes: The AI Upscaling feature requires a GPU with up-to-date drivers and support for the OpenGL 4.0 / Vulkan API.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bit
  • Processor: Intel Core i7
  • Memory: 32 GB RAM
  • Graphics: NVIDIA GeForce RTX 3080 AMD Radeon RX 6800 XT
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: The AI Upscaling feature requires a GPU with up-to-date drivers and support for the OpenGL 4.0 / Vulkan API.

Linux

Minimum

Minimum:
  • OS: OS: Ubuntu 20.04 LTS (64-bit) or equivalent
  • Processor: Quad-core Intel Core i5 / Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: Dedicated GPU supporting Vulkan
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Additional Notes: AI Upscaling is CPU only on Linux and very slow compared to DirectML on Windows.

Recommended

Recommended:
  • OS: Ubuntu 22.04 LTS / SteamOS 3.x (64-bit)
  • Processor: Quad-core Intel Core i5 / Ryzen 5
  • Memory: 16 GB RAM
  • Graphics: Dedicated GPU supporting Vulkan
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: AI Upscaling is CPU only on Linux and very slow compared to DirectML on Windows.
Game details Languages, features & support
Publisher
GRIEFS
Brazilian rating
l
Steam Germany rating
0
Features
Color Alternatives, #category_contrast_controls, Mouse Only Option, Save Anytime, Subtitle Options
Languages
English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
More analysis Activity patterns, updates & developer tools

Build a competitor report

Game Insights

Buy Verdict

Watch — $39.99.

Decent deal at 50% off, but might drop further. Watch for better opportunities.

▲ ~13 days until next sale

Value Score

Great Value — 100th percentile.

Price-to-player ratio ranks in the 100th percentile.

▲ Market pricing tier

Genre Benchmarks

Player Count Top 0%
Value Ratio Top 0%

Developer Analytics

Loading competitors...

Frequently Asked Questions

Is GRIEFS SURFACE worth buying right now?
Watch — $39.99. Decent deal at 50% off, but might drop further. Watch for better opportunities.
When does GRIEFS SURFACE go on sale?
Decent deal at 50% off, but might drop further. Watch for better opportunities.
Is GRIEFS SURFACE free to play?
GRIEFS SURFACE costs $39.99 on Steam.
What genre is GRIEFS SURFACE?
GRIEFS SURFACE is a Animation & Modeling, Design & Illustration, Photo Editing, Utilities, Game Development game.
Who developed GRIEFS SURFACE?
GRIEFS SURFACE was developed by GRIEFS and published by GRIEFS.
What platforms does GRIEFS SURFACE support?
Available on Steam for Windows, Linux.