Undead (AppID: 3848630)
Undead - Steam Analytics & Details
A brutal and humorous 2D belt-scroller with hundreds of frames of hand-crafted animation—built for both Steam and Commodore 64. Explore pricing history and player statistics for Undead.
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Undead gameplay trailer #1
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7+ (64-bit)
- Processor: Intel Core 2 Duo E8400 / AMD equivalent
- Memory: 2 GB RAM
- Graphics: Integrated graphics (Intel HD 3000 or better)
- Storage: 150 MB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10+ (64-bit)
- Processor: Intel i3-6100 / AMD Ryzen 3 1200 (2016+ low-end CPUs)
- Memory: 4 GB RAM
- Graphics: Dedicated GPU (Nvidia GTX 660 / AMD Radeon HD 7850)
- Storage: 150 MB available space
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About This Game
A brutal and humorous 2D belt-scroller with hundreds of frames of hand-crafted animation—built for both Steam and Commodore 64. Punch, kick, grab, throw, hurl, shoot, smash and decapitate your enemies in 100x120px glory.
Detailed Description
Originally developed for Commodore 64 in 1990-1992, Undead has risen from the grave to haunt both Commodore 64 and PC!
Control Jon, a hyper-violent enhanced half-human-half cyborg in his mission to find the captive scientists from city that is infested with zombie outbreak as well as satanic cult bikers and demons from hell.
Simultaneously developed for the two platforms, Undead boasts multiple attack moves, melee weapons, supercharged jatimatic and grab/throw/hurl system which enables you to do "zombie bowling" against stronger enemies.
Fully hand-crafted bitmap images with no tiling and hundreds of frames of animations, along with ranking system for dynamic difficulty, numerous hidden secrets and branching level structure with multiple endings will give a sweet but packed arcade action burst with high replayability that makes you want to beat the challenge over and over again.
Quick press fire to play-interface with immediate game start with no need to put up with endless settings or cutscenes or tutorials throws players back to time when games were simple, challenging, immediate and fun with lot of hidden depth.