Wood for Nobody Else (AppID: 3849700)
Wood for Nobody Else - Steam Analytics & Details
Wood for Nobody Else has 0 current players.
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Value Score
Price-to-player ratio ranks in the 50th percentile.
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)
- Storage: 200 MB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite
- Memory: 4 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support: GTX 1050 / AMD Radeon RX 460
- Storage: 200 MB available space
- OS: Linux distribution released after 2020
- Processor: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)
- Storage: 200 MB available space
- OS: Linux distribution released after 2020
- Processor: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite
- Memory: 4 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support: GTX 1050 / AMD Radeon RX 460
- Storage: 200 MB available space
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About This Game
Wood for Nobody Else is a physics-based wood chopping experience reflecting on hating your job and the dread of tomorrow. You have one week. Good luck.
Detailed Description
Wood for Nobody Else is a short story and physics-based challenge to split logs in two.
You're underpaid, overworked, and what you can do is never enough.
Your task is simple: make it through the week. The bills have to be paid somehow.
Features:
Mouse-based gameplay aiming and controlling your trusty axe.
Each log splits where you strike the wood - keep it clean and do your best!
Scoring based on your ability to chop accurately and be a good worker.
Original short story and dialog for seven in-game days.
Ambient, lo-fi soundtrack.
Endless mode.
Existential dread.