Surviving Mars: Relaunched - Feeding the Future
Surviving Mars: Relaunched - Feeding the Future - Steam Charts & Historical Stats
Follow the dreams of humanity's boldest pioneers in Surviving Mars: Relaunched "Feeding the Future". Explore historical player activity and pricing for Surviving Mars: Relaunched - Feeding the Future. A current player-count observation is unavailable.
Surviving Mars: Relaunched - Feeding the Future player count and price summary
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Media gallery 6 screenshots · 1 videos
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Surviving Mars: Relaunched - Feeding the Future - Release Trailer
System Requirements
- Requires a 64-bit processor and operating system
- Requires a 64-bit processor and operating system
Additional Information
*languages with full audio support
Current Pricing
Additional Information
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About This Game
Follow the dreams of humanity's boldest pioneers in Surviving Mars: Relaunched "Feeding the Future". Master the art of feeding a colony and face the challenges of life on Mars. Contains new buildings, food resources, colonist traits, technologies, and laws.
Detailed Description
Your colonists are hungry for more than survival. Provide your colonists with various delicacies and build local production to create the ultimate Martian diet in Surviving Mars: Relaunched — Feeding the Future.
After all, survival comes in many flavors!
Meals That Actually Matter
Combine your ingredients into gastronomical wonders. Food service buildings still feed colonists but can now also add delicacies that affect colonist comfort, morale, health, and sanity. What are sugar, bread, butter, and cheese if not Comfort enhancers? A poorly fed colony can survive — but invest in your menus and your colonists will thrive!
New Buildings
Bakery — Food and butter in, fresh bread out.
Fast Food Restaurant — High-volume meals for a booming population. Or drop a Food Stand where a district doesn't need the full kitchen.
Gourmet Restaurant — High-end dining for colonists with expectations.
Panoramic Restaurant (Spire) — Fine food, exceptional service, and the best view on Mars.
Coffee Vending Machine — Small, indoor, and the only reason half your colony gets out of bed.
Barista Cafe — Coffee served properly, for colonists who can tell the difference.
Automated Farm — No workers, no food, pure delicacies. Let the machines handle it!
Insect Farm — A bold new frontier in Martian agriculture, turning out meat and sugar.
Small Farm - for when you want something less sprawling.
Food Processing Plant — Refine basic delicacies into advanced ones.
Food Packaging Plant — Convert delicacies into food, or food into delicacies, once the right law is on the books.
Replicator (Spire) — Delicacies from raw power, at a staggering cost.
Every food service building carries its own selection of delicacies — and you decide what is on the menu today. Food production is now connected to where you're farming. The Underground and Surface can grow different types of crops. Dig deep, grow smart, and feed your colony from below!
Colonist Traits & Commanders
New food-related traits mean everyone's taste is different: Coffee Enthusiast and Foodie are yours to work around, while the rare Celebrity Chef is yours to hunt for. Two new commander profiles set the table: Horticulturalist and Agronomist.
More Content
A range of new delicacies to grow, process, import, and serve
New crops and animals added to existing farms
New food-related laws to shape how your colony grows and eats