Scarf of Embers (AppID: 3889980)
Scarf of Embers - Steam Analytics & Details
Scarf of Embers is a 3D action-platformer where Mandy, a fire-shadow witch, battles mischievous Imps with her broom, magical scarf, and spells. Explore pricing history and player statistics for Scarf of Embers.
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Scarf Of Embers Gameplay
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Ryzen 3 1200 / Intel i3-8100
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 960 / GTX 1050 Ti, or AMD RX 460
- DirectX: Version 11
- Storage: 15 GB available space
- Sound Card: these are still a thing?
- VR Support: nope
- Additional Notes: could run SOE at 720p/1080p Low.
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1660 / RTX 2060, or AMD RX 5600 XT
- DirectX: Version 11
- Storage: 15 GB available space
- Sound Card: ... if you have one sure...
- Additional Notes: Runs at 1080p High or 1440p Medium at ~60fps+
Additional Information
*languages with full audio support
Pricing Information
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About This Game
Scarf of Embers is a 3D action-platformer where Mandy, a fire-shadow witch, battles mischievous Imps with her broom, magical scarf, and spells. Explore vibrant worlds, collect gems, and unleash stylish combos.
Detailed Description
Scarf of Embers is a 3D action-platformer inspired by the classics. Leap across floating islands, collect gems, and take down mischievous Imps with fast-paced hackβnβslash combat.
You play as Mandy, a young witch of shadow and fire. Armed with her broom, a magical scarf, and a growing arsenal of spells, she sets out to rescue her lost friend and protect a world whose magic is being stolen by chaos-loving Imps.
Combat is fluid, freeform, and stylish, chain broom strikes, scarf slashes, and fiery spells into your own combos on the fly. Explore vibrant levels, discover secrets, and use movement tricks straight out of a platforming golden age.
Built in Unreal Engine 5.5
Using deferred renderer, baked lighting
Hackβnβslash/platformer style (so not ultra-open-world scale)