Volcano Oden (AppID: 3904890)
Volcano Oden - Steam Analytics & Details
A SAVE-EVERYONE type game where, just like a 911 operator, you make decisions based on the layout of the map or even based on past decisions. Explore pricing history and player statistics for Volcano Oden.
Media Gallery
Screenshots
System Requirements
- OS: 10
- Processor: 2.5 GHz Quad-core Intel or AMD processor
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1650 Super
- DirectX: Version 10
- Storage: 5 GB available space
- Additional Notes: The game at first doesn't open up with the best graphical settings. They can be changed later
- OS: 11
- Processor: 2.5 GHz Quad-core Intel or AMD processor
- Memory: 10 GB RAM
- Graphics: GeForce GTX 1660
- DirectX: Version 11
- Storage: 7 MB available space
Additional Information
*languages with full audio support
Additional Information
Developer Analytics
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About This Game
A SAVE-EVERYONE type game where, just like a 911 operator, you make decisions based on the layout of the map or even based on past decisions. The deep psychological-horror story can only be uncovered by helping everyone. Should you save them all, the truth will finally come out...
Detailed Description
Description
After a rock knocks you out while climbing the erupting volcano Oden, you wake up near a strange house. People there call themselves your family... but you know theyβre not. When a killer breaks in, uncovering the truth can only be done after saving everyone from a harsh and bloody death. Can you make it through all the challenges they face?
Mechanics/Features
Decision making
Multiple quests
Calling
Interaction with NPCs
Petting a cat
Throwing wood in a stove
Doors
Item pick-ups
Watering a plant
Collecting music discs
Playing music discs
Collectable notes
Moving/Climbing ladders
Animations
4 Endings

Gameplay Description:
!SPOILERS!
After you get past the intro, you go to sleep and you only wake up when a loud noise is heard from somewhere inside the house. After a little investigating, you get trapped upstairs and the rest of your family gets trapped downstairs... with a merciless killer. From there on, you must help them as much as possible by calling the police, distracting the criminal and by getting them all in the basement, the single room they can actually lock.
Should you save them all, the truth will finally come out.
How and why it was made
After failing to take part in an official game jam, me and my brother decided to compete for 20 dollars. Our mother gave us the theme "Volcano" and he had to make a drawing, while I had to make a game about it. The way the theme is related to this project can be seen in the fourth, cannon ending (which I don't want to spoil). Either way, I knew that adding many mechanics in very little time wasn't my strong dev skill at the time so I decided to make a decision based game (I'm not sure if this made things easier). After the competition I said that I wanted to polish the final project before releasing it, but after making a new GDD, I might have gone a bit too far (I almost remade the whole game). Well, I hope you'll enjoy it! And I hope the extra effort was worth!