Taste of Blood: RTS - Steam Charts & Historical Stats
Wave-based roguelike RTS focused on strategic decisions. Explore historical player activity and pricing for Taste of Blood: RTS. A current player-count observation is unavailable.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: WINDOWS 10-WINDOWS 11
- Processor: middle class dual-core
- Memory: 4 GB RAM
- Graphics: Does not require dedicated video card
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Any
- VR Support: NO
- Additional Notes: mouse and keyboard
- Requires a 64-bit processor and operating system
- OS: WINDOWS 10-WINDOWS 11
- Processor: middle class dual-core
- Memory: 4 GB RAM
- Graphics: Does not require dedicated video card
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Any
- VR Support: NO
- Additional Notes: mouse and keyboard
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About This Game
Wave-based roguelike RTS focused on strategic decisions. Balance defense and economy while surviving increasingly stronger enemies
Detailed Description
A real-time strategy game focused on decision-making, not micromanagement
Face relentless waves of enemies in a brutal world of magic, monsters, and a war without glory.
Survive increasingly powerful enemies while building your strategy throughout each run. Every game forces you to make difficult choices that will shape your fate.
Every decision matters. A single mistake can end your run… often sooner than you expect.
Will you secure your survival now… or risk everything to dominate the future?
No workers. No micromanagement.
Build your economy through economic structures between waves, generating gold over time while reinforcing your defenses with towers.
In every run, you must choose: strengthen your defenses to survive the present or invest in your economy to dominate the future.
Less micromanagement, more meaningful decisions.
Cards that change every run
After each wave, you receive random cards as a reward.
These can grant permanent upgrades, temporary effects, new units, or even allow you to take on debt for immediate power.
Every run feels different.
Macro over micro
Control your units in real time, but focus on large-scale strategy rather than constant micromanagement.