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VR Ikare (Crazy)

VR Ikare (Crazy)

KinkBunko · KinkBunko · Oct 21, 2025
Action Adventure Sports
Delayed observation Observed
0
Last tracked
0
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

VR Ikare (Crazy) - Steam Charts & Historical Stats

The game is roughly divided into VR FPS-only Each map mode, and Story mode where you can enjoy both VR FPS and VR MMA. Explore historical player activity and pricing for VR Ikare (Crazy). Player-count data was last observed Sep 26, 2026.

Price
$3.99
Genre
Action
Developer
KinkBunko

VR Ikare (Crazy) player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
$3.99

Player count last observed . Values marked unavailable are not estimated.

Game Insights

Buy Verdict

Wait — $3.99.

Wait for upcoming sale in ~4 days for potentially better pricing.

▬ ~4 days until next sale

Value Score

Great Value — 100th percentile.

Price-to-player ratio ranks in the 100th percentile.

▲ Market pricing tier

Genre Benchmarks

Value Ratio Top 0%
Player count

Activity Heatmap

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Price History

Lowest Price
$2.59
Sep 2026 across all regions
Current Price
$3.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit required)
  • Processor: Intel Core i5
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX3070
  • Storage: 20 GB available space
  • VR Support: SteamVR - Oculus Quest 2 (Tested to work with Oculus Quest 2)
  • Additional Notes: Room Scale 2m x 2m area required
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit required) or later
  • Processor: Intel Core i5 or better
  • Memory: 32 GB RAM
  • Graphics: Nvidia GeForce RTX4070TiSuper or better
  • Storage: 20 GB available space
  • VR Support: SteamVR - Oculus Quest 2 (Tested to work with Oculus Quest 2)
  • Additional Notes: Room Scale 2m x 2m area or larger
Pricing
Paid Game
$3.99 (USD)

Additional Information

Categories
Single-player VR Only Family Sharing
Supported Languages
English, Japanese

Current Pricing

💰
$3.99
Regular Price
Historical low: $2.59 (Sep 2026)

Additional Information

🇧🇷 DEJUS Rating
16
Brazilian rating
🇩🇪 Steam Germany
18
German classification
🆘 Support
⚠️ Content Warning
In the FPS game, all enemies are topless androids. When shot and killed, precision machinery shatters into pieces, and no blood comes out. In the MMA game, all enemies are topless bioroids. During MMA, Shuri and Akiko's breasts jiggle, but they do not die. Some videos are available for the final battles with Bioroid MuscleShau & Shau, using images of killing with a gun and a laser beam.
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

The game is roughly divided into VR FPS-only Each map mode, and Story mode where you can enjoy both VR FPS and VR MMA. In Each map mode, you can play maps with relatively low difficulty. In Story mode, the game unfolds along a story. You start with an FPS map and then fight each map's boss in MMA.

Detailed Description

---- Updated (2026.8.19)

- The bonus stage was changed. In the bonus stage, Only Grenades can be used; Guns cannot be used (none are available).

---- Updated (2026.2.24)

- After the true ending, you will be returned to the starting point (lobby).

---- Updated (2026.2.23)

- Videos of the boss characters' facial expressions were added to the final of stages 1 and 2.

- The true ending was added to the bonus stage.

- Fixed an issue where the opponent would get close enough to overlap with you at the beginning of the fight or when you teleport farther away than your opponent when MMA matches.

---- Updated (2026.1.26)

- Added the prologue in the lobby

---- Updated (2025.12.30)

- Added a bonus stage after the ending.

- Removed points and round displays from the MMA matches.

---- Updated (2025.12.16) ----

- Changed the display of your own hands from controllers to prosthetic arms.

- Added one gun to each FPS map in Story mode (Total of four).

 Stage 1: Industrial waste disposal site (Large and Small maps)

 Stage 2: Underground fortress (Entrance)

 Stage 3: Underground Fortress (Lab)

 ※ Only one gun of each type can be stored in the backpack (Another gun as a spare in case first one was lost).

----

■Story■

In the year 203X, the world has been engulfed in the madness of AI.

Humans have been transformed into semi-transparent beings with only their brains (consciousness) remaining, and by wearing devices, they are barely allowed to move like humans and operate weapons, but in reality, they are just vegetative beings that are "kept alive".

The researchers behind AI have succeeded in creating an artificial clone brain using human iPS cell technology, and by combining and optimizing BMI (Brain Machine Interface) technology, they have quickly taken control of the world.

With the exception of a very small number of resisters, most humans are controlled by AI or something lurking behind it, and have become puppets that move at their will.

One day, Shau witnesses his former self in a nearby construction site. It is his abominable past self that has been taken over by AI, and now he is standing tall, smiling, and has become a "weapon" that is loyal to AI's commands. Shau, a former university student majoring in neuroengineering, fell victim to their plot, despite being an expert in that field.

His rage quietly but surely burns.

To recover his lost body and the humanity that was supposed to have been there, Shau heads towards his nemesis.

"Get angry!"

He screams in his mind, and his translucent body slowly starts to move. The scream that welled up from the depths of his consciousness was not in words. But it certainly had power - "Shau!!"

- Characters -

Shau (Player): A former university student majoring in neuroengineering. He feels anger after encountering his own body taken over by AI and an artificial brain. Now, only his brain remains, and he must purchase and wear expensive devices to barely continue living like a human.

Shau Bioroid: Bioroid that has taken over Shau's body and also replaced his brain. Shau's arch enemy.

Shau Android (Mass-Produced Combatant): A mass-produced android clone.

Akiko Bioroid: Bioroid that has taken over the body of a woman named Akiko and also replaced her brain. One of the boss characters.

Akiko Android (Mass-Produced Combatant): A mass-produced android clone.

Shuri Bioroid: Bioroid that has taken over the body of a woman named Shuri and also replaced her brain. One of the boss characters.

Shuri Android (Mass-Produced Combatant): A mass-produced android clone.

*The Bioroid and the Android look the same.

*The weak point of these Androids (Mass-Produced Combatant) is their "Head".

■Note■

The trial version allows you to play a) "Industrial waste disposal site (Large) Easy".

Please note that the MMA fighting game is not included in the trial version.

■Content■

This game is divided into a) Each map mode and b) Story mode.

a) Each map mode

The actual game is VR FPS.

You can play on the following maps. The difficulty level is relatively easy.

We recommend that you try this mode before starting Story mode.

・Industrial waste disposal site (Large) Easy

・Industrial waste disposal site (Small) Easy

・Underground fortress (Entrance) Easy

b) Story mode

The gameplay features both VR FPS and VR MMA.

The following stages (Stage 1 to 3) can be played in order from top to bottom.

You begin in Industrial waste disposal site (Large) as VR FPS game.

You then face off against each stage's boss in VR MMA combat. Defeating the boss clears the stage.

・Stage 1

FPS: Industrial waste disposal site (Large) -> FPS: Industrial waste disposal site (Small) -> MMA: vs. Bioroid Shuri

・Stage 2

FPS: Underground Fortress (Entrance) -> MMA: vs. Bioroid Akiko

・Stage 3

FPS: Underground Fortress (Lab) -> MMA: vs. Bioroid MuscleShau -> MMA: Bioroid Shau

・Bonus Stage

FPS (Grenades Only)

In the FPS game, you can "press" the stick on the right controller to access the "Inventory" menu. Your health is displayed as a blood-colored gauge (defaults to full).

Your health is fully restored after each map, but all items stored in your backpack, such as guns and grenades, will also be lost.

In the MMA match, the first player to score three knockdowns wins. Since it's MMA, you can attack even when your opponent is down.

If you clear the "Bonus stage", you can watch the story's "True" ending video.

Note: If you die in the FPS map, you will restart from the start of the map. If you lose the MMA fight against the boss on the stage, you will be sent back to the beginning map of the stage (FPS).

Note: To clear the FPS map, teleport to the light blue warp zone somewhere on the map.

Note: In the Underground Fortress (Entrance) map, due to its structure, you may get stuck in the space further underground, but there is a ladder that will take you back to the starting point.

■How to operate■

a) Input

・Fire the gun once: Press the trigger button on the right controller.

・Fire the gun repeatedly (Rapid-fire only): Hold down the trigger button on the right controller.

・Grab/Release the item: Press the grip button on the right (left) controller. Please understand that you must keep holding down (continuing to hold something) the Grip button while firing the gun; otherwise, you will frequently drop it.

・Eject the gun magazine: button B of the right controller.

・Activate the grenade: button B of the right controller (You will hear a beep).

・To use a grenade: After pulling the pin (press button B), throw it forward, but at the same time release the grip button (it takes some getting used to).

・Call Inventory: press the thumbstick of the right controller.

・Using items from your Inventory: Align "●" cursor on the item you want to use and press Trigger button; the item will appear in either your left or right hand.

・To use the ladder: stand directly in front of the ladder and press the A button on the right controller.

・To use lubricant (recovery) spray: Recovery injection(or spray) must be given on your chest.

・Health recovery shelf(Healing Box): Hold either the left or right controller in the shelf for a while to recover your health.

・Warp Point: There is a light blue circle somewhere on each map. Teleport to this circle and you will be warped to the next map.

b) Backpack System

To put the magazine, grenade or lubricant (recovery) spray in your backpack, take the item in your left hand and slide it over your left shoulder.

(Please note that only the full magazine can fit into the backpack. Half-empty one can not be put into the backpack, but they can be loaded into your gun.)

The gun is put into the backpack with the right hand behind the right shoulder.

Press the thumbstick of the right controller, so that you can get the item from the backpack by calling the "Inventory" menu.

Select the desired item with the cursor. The hand in which the item is placed must be unoccupied.

Align "●" cursor on the item you want to use and press Trigger button; the gun or grenade from inventory will be placed in the right hand, the lubricant (recovery) spray to the left.

The magazine is reached with the left hand from behind the left shoulder. The magazine goes to the type of gun that you hold in your hand.

(The gun must be empty.)

The backpack system can be briefly summarized as follows:

・Items to store in the backpack

L: From Left hand to Left shoulder(backpack)

  magazine(full), lubricant (recovery) spray, grenade

R: From Right hand to Right shoulder(backpack)

  gun

・Items to take out of the backpack (Press the stick on the right controller to display the "Inventory" menu)

L: From Inventory to Left hand

  magazine(full), lubricant (recovery) spray

R: From Inventory to Right hand

  gun, grenade

Note: Grenade is stored with the left hand in the backpack, but used in the right hand.

NOTE:

- There are areas where the ground level is lower than the baseline surface (physical level ±0). If you drop items—such as guns—in these spots, you may be unable to pick them up again; please exercise caution. However, please note that guns, magazines, and grenades can be found in multiple locations, so it is highly unlikely that you will be left without a weapon, even in such a situation.

- Please understand that you must keep holding down (continuing to hold something) the Grip button while firing the gun; otherwise, you will frequently drop it.

- Please note that the underground fortress is intentionally kept dark because it is located underground.

- To pull the pin on a Grenade, press the "B button" on the Right controller (you will hear a "beep" sound).

- You can store Magazines or Grenades in your backpack by holding them in your "Left" hand and sliding them toward your "Left" shoulder. However, please note that while you store Grenades in the backpack using your "Left" hand, you use them with your "Right" hand; in other words, they are transferred from the "Inventory (Backpack)" to your "Right" hand.

Planning and production Kink Bunko

Voice: Sayo Kotobuki, Miyu Amano

BGM

(Trailer) "Gloomy Gray Atmosphere" written by Sachiko Kamaboko

(vs. Bioroid Shuri, Bioroid Akiko) "Scarlett's Temptation" written by Edamame88

(vs. Bioroid MuscleShau) "A Fight One Can" written by yourai

(vs. Bioroid Shau appears) "Before Boss Battle" written by MT:MiT

(vs. Bioroid Shau) "Go! Fight! Win!" written by MT:MiT

(Ending) "Good Bye, and Good Night..." written by MT:MiT

Please note that we are not responsible for any damage caused by using this app.

All Kink Bunko works are born from fantasy. No depictions are intended to encourage acts that would be illegal in real life. Please enjoy them solely as made-up stories.

Frequently Asked Questions

Is VR Ikare (Crazy) worth buying right now?
Wait — $3.99. Wait for upcoming sale in ~4 days for potentially better pricing.
When does VR Ikare (Crazy) go on sale?
Wait for upcoming sale in ~4 days for potentially better pricing.
Is VR Ikare (Crazy) free to play?
VR Ikare (Crazy) costs $3.99 on Steam.
What genre is VR Ikare (Crazy)?
VR Ikare (Crazy) is a Action, Adventure, Sports game.
Who developed VR Ikare (Crazy)?
VR Ikare (Crazy) was developed by KinkBunko and published by KinkBunko.
What platforms does VR Ikare (Crazy) support?
Available on Steam for Windows.