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Glaivestorm

Glaivestorm

Blue glass star · Blue glass star · Sep 25, 2025
Action Indie RPG Early Access
0
Last tracked
0
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Glaivestorm - Steam Charts & Historical Stats

Indie action RPG. Explore historical player activity and pricing for Glaivestorm. Player-count data was last observed Jul 21, 2026.

Price
$0.10
Genre
Action
Developer
Blue glass star

Media Gallery

Glaivestorm game capsule image

Screenshots

Glaivestorm screenshot 1
Glaivestorm screenshot 2
Glaivestorm screenshot 3
Glaivestorm screenshot 4
Glaivestorm screenshot 5

Videos

Glaivestorm trailer video thumbnail for Glaivestorm
Glaivestorm trailer

Game Insights

Buy Verdict

Watch — $9.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

~70 days until next sale

Value Score

Fair Value — 50th percentile.

Price-to-player ratio ranks in the 50th percentile.

Market pricing tier
Player count

Price History

Lowest Price
$0.10
Jul 2026 across all regions
Current Price
$0.10
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: Potato can probably run it
  • Memory: 2 GB RAM
  • Graphics: Anything
  • Storage: 300 MB available space
  • Sound Card: Anything
  • Additional Notes: 1280x800 display (Steam Deck resolution) or better
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: Potato can probably run it
  • Memory: 2 GB RAM
  • Graphics: Anything
  • Storage: 300 MB available space
  • Sound Card: Anything
  • Additional Notes: 1920x1080 display (FullHD) or better is recommended
Controller Support
full
Pricing
Paid Game
₹ 480 (INR)

Additional Information

Categories
Single-player Steam Achievements Full controller support Camera Comfort Custom Volume Controls Playable without Timed Input DualShock Controller Support DualShock Controller Support DualSense Controller Support DualSense Controller Support Stereo Sound Steam Cloud Family Sharing
Supported Languages
English, Russian

Current Pricing

💰
₹ 480
Regular Price
Historical low: $0.10 (Jul 2026)

Additional Information

🏆 Achievements
26
total achievements
Featured:
Climbed a hill
Everest
🇧🇷 DEJUS Rating
6
Brazilian rating
🇩🇪 Steam Germany
6
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Indie action RPG. There are monsters, lots of loot, skill tree and stat system as well as many damage numbers on screen!

Detailed Description

Glaivestorm is an isometric ARPG with combat, loot, stats, spells and sprinkle of crafting.

Game is focused on combat with 4 different playstyles which you can mix in any way you like:

1. Melee    /    2. Ranged

 

3. Defensive    /    4. Spellcaster

 

Melee and Ranged mode can be switched at any time and can be used with any weapons - they just have different ranges and projectile mechanics.

Defensive style requires at least one shield equipped, gives you ability to block attacks are reflect damage.

Spellcaster focuses on magic with different elements.

I'm trying to make the stat system as transparent as possible to not hide how things are calculated. The big part of the desire to create this game was frustration from a lot of games forcing players to guess or straight up lying to the players.

As an example, in Glaivestorm if you see an item giving "+10% strength" you can be sure that it adds 10% to whatever strength you already have, not to some base value. Plus, when you have three such items, they don't just add up to 30% bonus, but multiply with each other to give a proper 33.1% increase.

Equipment has different rarity, which affects stats and how many effects items can have.

There is an upgrade system to improve main stats (such as damage and armor).

You can atomize gear to get materials and swap the majority of the bonus effects.

Accessory slots are heavily limited in many games. Glaivestorm allows players to wear up to ten rings and two amulets at the same time (although not all gear slots are available from level zero).

You have access to both active and passive skills. Some of them benefit not just their respective path, so you're free to combine and find what's best for you.

Just like with stats I'm trying to make all the calculations as transparent as possible.

Most locations where you fight monsters are procedurally generated, but there's also boss arenas.

There are complete conditions, finishing which will unlock new locations and give bonuses for future revisiting.

Locations are not level restricted. If you can gain access to them earlier than the recommended level - good for you!

And, of course, you can find treasures!

 

Both Xbox and PS gamepads are now supported, game displays correct icons and hints in UI. Other gamepads should be supported as well, although they might not have specific set of icons for them.

Steam Deck resolution support was also added in recent patch. If you face issues please leave feedback in Steam Discussions or in Discord (link can be found in page socials).

Frequently Asked Questions

Is Glaivestorm worth buying right now?
Watch — $9.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Glaivestorm go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Glaivestorm free to play?
Glaivestorm costs $0.10 on Steam.
What genre is Glaivestorm?
Glaivestorm is a Action, Indie, RPG, Early Access game.
Who developed Glaivestorm?
Glaivestorm was developed by Blue glass star and published by Blue glass star.
What platforms does Glaivestorm support?
Available on Steam for Windows.