How To Go To Another World (AppID: 3939040)
How To Go To Another World - Steam Analytics & Details
You stepped into another world in a moment of impulse. Explore pricing history and player statistics for How To Go To Another World.
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System Requirements
- OS *: Windowsยฎ 10 (64-bit)/Vista/XP
- Processor: 2 ghz
- Memory: 4 GB RAM
- Graphics: 128MB Video Card with OpenGL support
- DirectX: Version 11
- Storage: 5 GB available space
- OS *: Windowsยฎ 10 (64-bit)/Vista/XP
- Processor: 2 ghz
- Memory: 8 GB RAM
- Graphics: 512MB Video Card with OpenGL support
- DirectX: Version 11
- Storage: 5 GB available space
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
You stepped into another world in a moment of impulse. Now, you have to find a way out.
Detailed Description
The protagonist feels they can no longer endure life in this world.
In a hotel-like room, they pick up a note they had prepared in advance โ
a note describing a method to go to another world.
Following the instructions, they press the buttons, close the doors, and repeat.
It seems as if nothing is happening โ until the elevator suddenly falls.
When they open their eyes, they find themselves in an unfamiliar place.
A narrow hallway stretches ahead, its walls stained, the air heavy and still.
While exploring, the protagonist discovers a videotape.
It contains no footage โ only a short written message.
The message is a record left by someone who, like the protagonist, has arrived here.
Where is this place?
Who left the message?
And is there a way out?
This game is a first-person horror experience with gun-based combat and strong visual horror elements.
It draws inspiration from classic psychological horror games where fear comes not from sudden noise,
but from the weight of silence, the shape of what shouldnโt exist, and the realization that you are being watched.
The player explores decaying corridors, empty rooms, and structures that shift without logic.
Enemies are few, but violent and disturbing.
Each encounter carries risk, and each bullet matters.
Fragments of messages, tapes, and objects reveal pieces of a story that is never told directly.
This is a game about isolation, violence, and what remains when reason collapses.