GORE - Steam Charts & Historical Stats
GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore historical player activity and pricing for GORE. Player-count data was last observed Jul 22, 2026.
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GORE Gameplay Trailer
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
System Requirements
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 3 1200 / Intel Core i5-7400
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 570 / NVIDIA GeForce GTX 1060 (6GB)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 7 GB available space
- Sound Card: DirextX-Compatible
- OS: Windows 10/11 64-bit
- Processor: AMD Ryzen 5 5600 / Intel Core i5-10400
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 7600 / NVIDIA RTX 2060 or better
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 7 GB available space
- Sound Card: DirextX-Compatible
Additional Information
Current Pricing
Additional Information
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About This Game
GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore the wilderness and uncover the origins of the fleshy entity.
Detailed Description
GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft, 2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must discover where this fleshy entity came from, armed with only a flashlight and handheld camera.
This game is an environmental and psychological horror that will have the player on the edge of their seats. You can expect lots of twists and turns and maybe a couple of jump scares! You will also find a lore-rich and linear story with reliance on high tension and fear of the unknown. The game's story is told through the players' inner dialogue and through notes scattered around each level. Triggering dialogue events and notes via exploration will unlock new areas, allowing the player to progress through the game.
This game includes:
> Handheld/ VHS-like post-processing and realistic movements, creating a nostalgic, yet uncanny experience
> Two fully fleshed out (pun intended) levels which includes mountains, caves, labs, and...?
> An original soundtrack composed by myself
> A LOT of fleshy entities, huge eyeballs, and mutated remains
> Completely custom mountain Ranges and landscapes
> Toggleable flashlight for dark areas
> One insane twist that you don't want to miss out on!