The Floor Above - Steam Charts & Historical Stats
A claustrophobic anomaly-horror game where you can only turn, blink, and decide: is it real or not? Survive five endings and uncover Mike’s story. Explore historical player activity and pricing for The Floor Above. Player-count data was last observed Jul 21, 2026.
Media Gallery
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Videos
The Floor Above – Release Date Trailer
The Floor Above – New Gameplay Trailer
The Floor Above – Halloween Trailer
The Floor Above – Gameplay Trailer
Last Tracked Players
All-Time Peak
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Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Update Momentum
0 patches and 4 news items in last 180 days.
Value Score
Price-to-player ratio ranks in the 50th percentile.
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Latest News
Our First Update Is Live
📝 UpdateUpdate 1.0.43
📝 UpdateA quick update from the team
📝 UpdatePrice History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit) or later
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 590, 6 GB VRAM
- DirectX: Version 11
- Storage: 12 GB available space
- Sound Card: DirectX compatible
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit) or later
- Processor: Intel Core i7-9700 / AMD Ryzen 7 3700X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600, 6 GB VRAM
- DirectX: Version 12
- Storage: 12 GB available space
- Sound Card: DirectX compatible
Additional Information
*languages with full audio support
Player-to-Price Ratio
Current Pricing
Additional Information
Developer Analytics
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About This Game
A claustrophobic anomaly-horror game where you can only turn, blink, and decide: is it real or not? Survive five endings and uncover Mike’s story.
Detailed Description
THIS IS NOT A TYPICAL ANOMALY-SPOTTING GAME.
You wake up strapped to a chair in a looping room.
You can only rotate, blink, and choose.
Narrators interact with you.
Each cycle, the room repeats one floor higher.
Your task is to tell reality from hallucination, survive, and eventually break the loop.

In the game, you will encounter many anomalies — but not all of them are real. Some are just fragments of Mike’s imagination. Blink to check.
If the anomaly disappears and the room returns to normal, you’re safe. If it doesn’t — it’s better to move to another floor.
🔴 Still see something strange? Press red.
🟢 Does everything look normal now? Press green.
Each correct decision brings you closer to the end.

Identify 9 rooms correctly in a row to escape.

Nothing in this game is random. Every detail is part of the story.
The first playthrough won’t give you the full picture — it only reveals one layer of Mike’s story.
With each cycle, the game becomes harder, new hints appear, and new doubts arise. The narrators are not there by accident.
To understand what is really happening, you’ll have to escape — and piece everything together.

Deep lore — a layered story hidden beneath every cycle
100+ handcrafted anomalies — meaningful and carefully balanced
Strong, well-timed jumpscares
Surprisingly funny at times
Claustrophobic horror — the entire game takes place in one room
Blink mechanic — question what’s real
Simple gameplay — two buttons, constant doubt
Multiple narrators — different voices, different truths
Hidden “phantom anomalies” and easter eggs
Morty the Cat
