Ninja boy and Yo-kai (AppID: 3976660)
Ninja boy and Yo-kai - Steam Analytics & Details
Throw kunai, stop time, and save the princess! Conquer a yokai castle in this fluid 2D Sengoku-era action game, mastering the kunai and the secret "Tokoyo Watari" technique. Explore pricing history and player statistics for Ninja boy and Yo-kai.
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System Requirements
- OS: Windows 11
- Processor: 64Bit 2GHzไปฅไธใฎใใซใใณใขใใญใใญใปใใต
- Memory: 8 GB RAM
- Graphics: Intel UHD Graphics 600
- DirectX: Version 11
- Storage: 1 GB available space
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About This Game
Throw kunai, stop time, and save the princess! Conquer a yokai castle in this fluid 2D Sengoku-era action game, mastering the kunai and the secret "Tokoyo Watari" technique.
Detailed Description
Ninja boy and Yo-kai s a 2D exploration-based platform
Set in Japan's Sengoku period, join the protagonist, Jin, on a journey through the small nation of Mizuya.
Jin, a young boy in ninja training, lived a peaceful life, spending his days honing his skills and playing with his childhood friend, Princess Sakurano. But after being awakened by a sudden explosion, Jin realizes something is terribly wrong in his village. Dark clouds loom over the castle, and hordes of yokai suddenly appear. A mysterious ninja even kills Jin.
Having gained the power to travel between the world of the dead, "Toko-yo," and the living world, "Utsutsu," Jin uses his "Toko-yo Watari" ability to journey alone toward the castle where Sakurano is. Can Jin restore peace to his village?
Game Overview
This is a jump-action game where you defeat yokai with your trusty kunai. Unlock skills like mid-air dashes and double jumps to expand your range of exploration!
Key Features
Throw your kunai into walls to create footholds and expand your exploration range
Use your "Toko-yo Watari" ability to stop time, avoid traps, and fight terrifying yokai.
We've aimed for smooth, responsive, and satisfying action that reacts instantly to player input!
Instant Action: Actions have no cooldown or startup frames, and movement reaches max speed instantly.
Coyote Time: You can still jump for a brief moment after walking off a platform.
Input Buffering: Your action will still be performed even if you press the button slightly too early.
Ledge Correction: You can climb small ledges even if your jump doesn't quite reach, and you'll automatically vault over small bumps.
We've made many other adjustments to create a satisfying feel! We've dedicated a lot of time to the fundamentals of what makes a great action game.