Sector Space
Sector Space - Steam Charts & Historical Stats
Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a... Explore historical player activity and pricing for Sector Space. Player-count data was last observed Sep 27, 2026.
Sector Space player count and price summary
- Current players
- Unavailable
- All-time peak
- 40
- 24-hour player change
- Unavailable
- Current US price
- $7.49
Player count last observed . Values marked unavailable are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
Sector Space Trailer
Last Tracked Players
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Activity Heatmap
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Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel Core i3-7300, AMD Athlon PRO 200GE
- Memory: 2048 MB RAM
- Graphics: GeForce GT 740, Intel UHD Graphics 750, ATI Radeon HD 4670
- Storage: 512 MB available space
- Sound Card: Open AL 1.1 Compatible
- VR Support: No
- Additional Notes: Open GL 2.0 Compatible
- Requires a 64-bit processor and operating system
- OS *: Windows 8.1, 10, 11
- Processor: Intel Core i7-7700, AMD Ryzen 7-1700
- Memory: 2048 MB RAM
- Graphics: GeForce GTX 960, ATI Radeon HD 5970
- Storage: 512 MB available space
- Sound Card: Open AL 1.1 Compatible
- VR Support: No
- Additional Notes: Open GL 2.0 Compatible
- OS: (Tested on) Linux Mint 22.1 Cinnamon 6.4.8
- Processor: Intel Core i3-7300, AMD Athlon PRO 200GE
- Memory: 2048 MB RAM
- Graphics: GeForce GT 740, Intel UHD Graphics 750, ATI Radeon HD 4670
- Storage: 512 MB available space
- Sound Card: Open AL 1.1 Compatible
- VR Support: No
- Additional Notes: Open GL 2.0 Compatible
- OS: (Tested on) Linux Mint 22.1 Cinnamon 6.4.8
- Processor: Intel Core i7-7700, AMD Ryzen 7-1700
- Memory: 2048 MB RAM
- Graphics: GeForce GTX 960, ATI Radeon HD 5970
- Storage: 512 MB available space
- Sound Card: Open AL 1.1 Compatible
- VR Support: No
- Additional Notes: Open GL 2.0 Compatible
Additional Information
*languages with full audio support
Player-to-Price Ratio
Current Pricing
Additional Information
Developer Analytics
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About This Game
Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.
Detailed Description
Sector Space is a cozy top-down single player space sandbox with retro graphics. The game takes place in a procedurally generated world with a seamless travel system. Each world represents a single galaxy in the void with hundreds of star systems and points of interest for the player to visit.
Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function.
The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change.
A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders.
The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies. Item's can vary in price by region and fluctuate over time which can make trading between stations a viable source of credits.