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Command:MO - Tides of War

Command:MO - Tides of War

Command Development Team · Mar 31, 2026
Simulation
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Command:MO - Tides of War - Steam Charts & Historical Stats

Tides of War is a new six-scenario campaign that introduces a new continuous losses system for Command: Modern Operations, plunging players into a high-stakes confrontation in the South China Sea... Explore historical player activity and pricing for Command:MO - Tides of War. A current player-count observation is unavailable.

Genre
Simulation
Developer
Command Development Team

Media Gallery

Command:MO - Tides of War game capsule image

Screenshots

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Player count

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • OS *: Requires a 64-bit processor and operating system OS *: (32-bit) Windows 7 / 8 / 10
  • Processor: (32-bit) minimum dual-core
  • Memory: 4 GB RAM
  • Graphics: (32-bit) DX 9.0c compatible video card with 128MB+ VRAM
  • DirectX: Version 9.0c
  • Storage: 40 GB available space
  • Sound Card: Compatible sound card
Recommended:
Recommended:
  • OS: Requires a 64-bit processor and operating system OS: (64-bit) Windows 10
  • Processor: (64-bit) quad-core, 4th-generation Intel or equivalent
  • Memory: 8 GB RAM
  • Graphics: (64-bit) DX11 compatible GeForce GT 1030+ or equivalent
  • DirectX: Version 11
  • Storage: 40 GB available space
  • Sound Card: Compatible sound card
Pricing
Paid Game
$9.99 (USD)

Additional Information

Categories
Single-player Downloadable Content Steam Workshop Includes level editor Family Sharing
Supported Languages
English

Current Pricing

💰
$9.99
Regular Price

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
0
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Tides of War is a new six-scenario campaign that introduces a new continuous losses system for Command: Modern Operations, plunging players into a high-stakes confrontation in the South China Sea where diplomacy, deterrence, and escalation collide.

Detailed Description

A Region on the Brink

The year is 2025. What began as a trade partnership has evolved into a militarily coordinated bloc as ASEAN responds to mounting pressure and coercive activity in disputed waters. Following the success of previous joint exercises, ASEAN launches ASEX-25, a bold, week-long demonstration of unity featuring land drills in Malaysia and major naval and air operations north of China’s 9-Dash Line.

Beijing views a unified, militarized ASEAN as a direct challenge to its regional ambitions. In response, China deploys its Maritime Militia and Coast Guard forces to harass and disrupt the exercise—triggering a dangerous escalation ladder that could ignite the entire theater.

You command ASEAN forces through this unfolding crisis.

Campaign Structure – Escalation by Design

Tides of War unfolds across six tightly focused scenarios, each covering up to 24 hours of operations and 1–2 primary objectives. The campaign traces a deliberate path from gray-zone coercion to full-scale conventional conflict:

  • ASEX-25: Non-kinetic confrontation as maritime militia vessels intrude into exercise zones. Issue warnings, conduct boardings, and use non-lethal force to maintain order.

  • Pay to Park: Militia flotillas anchor provocatively near the Paracels, drawing coast guard forces into tense standoffs.

  • Apocalypse No: Intelligence reveals a convoy reinforcing Chinese island bases with missiles and SAM systems. Submarine forces must intercept.

  • Paracel Strike: ASEAN launches precision strikes on militarized island facilities. Mainland air power responds.

  • One Vision, One Identity, One Community: A new Southern Theater commander seeks decisive retaliation, deploying a carrier group into contested waters.

  • The Battle of the South China Sea: Full-theater engagement as ASEAN’s combined air forces fight to preserve naval power and regional balance.

Continuous Loss System: Every Decision Matters

A defining feature of Tides of War is its Continuous Loss Script design:

  • Losses and damage carry forward between scenarios.

  • Attrition accumulates across the campaign.

  • Early caution, or recklessness, directly shapes the final battle.

The first five scenarios become a strategic balancing act: complete objectives while preserving combat power for the climactic confrontation. Survival, restraint, and force protection are just as important as aggression.

Design Philosophy

Unlike platform-focused showcase scenarios, Tides of War emphasizes:

  • Escalation management

  • Gray-zone and hybrid conflict

  • Submarine interdiction

  • Joint air–naval warfare

  • Theater-level force preservation

Each scenario serves as a focused operational study in crisis escalation, testing both tactical skill and long-term operational judgment.

Frequently Asked Questions

Is Command:MO - Tides of War free to play?
Yes, Command:MO - Tides of War is free to play on Steam.
What genre is Command:MO - Tides of War?
Command:MO - Tides of War is a Simulation game.
Who developed Command:MO - Tides of War?
Command:MO - Tides of War was developed by Command Development Team.
What platforms does Command:MO - Tides of War support?
Available on Steam for Windows.