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First Sino-Japanese War

First Sino-Japanese War

January Desk · January Desk · May 22, 2026
Simulation Strategy Free To Play Early Access
0
Last tracked
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All-time peak
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Player count last observed
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First Sino-Japanese War - Steam Charts & Historical Stats

A free and open-source game about the First Sino-Japanese War and other pre-dreadnought battles in East Asia. Explore historical player activity and pricing for First Sino-Japanese War. Player-count data was last observed Jul 21, 2026.

Genre
Simulation
Developer
January Desk

Media Gallery

First Sino-Japanese War game capsule image

Screenshots

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And 29 more screenshots...

Videos

gameplay video thumbnail for First Sino-Japanese War
gameplay
Player count

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: windows 10
  • Memory: 16 GB RAM
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: windows 11
  • Memory: 16 GB RAM
Pricing
Free to Play

Additional Information

Categories
Single-player Multi-player PvP LAN PvP Co-op LAN Co-op Includes level editor Family Sharing
Supported Languages
English, Japanese, Simplified Chinese, Traditional Chinese

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support

Developer Analytics

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About This Game

A free and open-source game about the First Sino-Japanese War and other pre-dreadnought battles in East Asia. A miniature-like wargame system, but without 3D models.

Detailed Description

First Sino-Japanese War is a free and open-source game covering naval tactical and strategic layers of the 1894–1895 war between China and Japan. The naval tactical combat system that uses a dynamic time step (e.g., 1 second per pulse) that can be played in turn (like 1 min turn) or real-time. Many of the core resolution mechanics are inspired by and digitally adapted from SEEKRIEG-style naval miniatures rules.

Features:

  • Historical battle scenarios like The Battle of Yalu River, one of most important yet underrepresented battle in the ironclad era. Some other historical or hypothetic scenarios in First Sino-Japanese War, Boxer Rebellion and Russo-Japanese are included as well.

  • Adjustable automation levels -- from manually controlling each weapon mount and FCS, to delegating partial or full fleet command to the AI. It's also possible to control both sides by hand at the same time.

  • A highly flexible editor that allows modification of ship classes (down to penetration and fire-control tables, armor, dynamic), detailed damage, environment and deployment. It should be easy to create custom battles beyond built-in scenarios.

  • The editor is integrated into the same interface as the normal gameplay mode, exposing all parameters and status data, allowing modifications and scenario generation at any time.

  • Quick battle in skirmish mode.

  • In LAN multiplayer mode, players can be assigned to command different parts of the OOB.

  • Open sourced game mechanism, no more black box and guesswork.

  • No 3D models—just ship counters (historical or generated line drawings) moving across the globe.

  • (Work-in-process) Campaign cover land combat resolution, supply, repairing, command chain and various action. The grand campaign scenario give a accurate description of the beginning of the war (25 July 1894) and model the followed dynamic.

Frequently Asked Questions

Is First Sino-Japanese War free to play?
Yes, First Sino-Japanese War is free to play on Steam.
What genre is First Sino-Japanese War?
First Sino-Japanese War is a Simulation, Strategy, Free To Play, Early Access game.
Who developed First Sino-Japanese War?
First Sino-Japanese War was developed by January Desk and published by January Desk.
What platforms does First Sino-Japanese War support?
Available on Steam for Windows.