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FEAR OF SLEEP

FEAR OF SLEEP

Signal Decay Games · Konrad Honey
Action Adventure Indie
Player data unavailable
—
Player data unavailable
0
All-time peak
n/a
Δ 24h
A player-count observation is not currently available.

FEAR OF SLEEP - Steam Charts & Historical Stats

Survive the depths against grotesque monsters in this old-school sci-fi horror. Explore historical player activity and pricing for FEAR OF SLEEP. A current player-count observation is unavailable.

Genre
Action
Developer
Signal Decay Games

FEAR OF SLEEP player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
Price unavailable

No current player-count observation is available; unavailable values are not estimated.

Player count

Latest News

Mar 05, 2026 at 18:24 UTC Read More
Feb 19, 2026 at 19:50 UTC Read More

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • OS: Windows 10 64-bit
Pricing
Paid Game

Additional Information

Categories
Single-player Steam Achievements
Supported Languages
English*
*languages with full audio support

Pricing Information

❓
Price Unavailable
Pricing information not currently available

Additional Information

🇧🇷 DEJUS Rating
18
Brazilian rating
🇩🇪 Steam Germany
18
German classification
🆘 Support
⚠️ Content Warning
Fear of Sleep contains psychological horror and violence throughout, presented in an old school ps1/2 era aesthetic.

Developer Analytics

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About This Game

Survive the depths against grotesque monsters in this old-school sci-fi horror. Uncover the MetroBunker's tragic mysteries and descend to face your Maker.

Detailed Description

FEAR OF SLEEP  is a sci fi horror game with an old-school aesthetic that refuses to hold your hand.

Descend into the MetroBunker — a sprawling subterranean shelter built in the shadow of war. As Roy, an R0-1 maintenance android, traverse industrial corridors, collapsing infrastructure, and cryptic interludes while grotesque creatures stalk the dark.

With a looming breach, your directive is simple: return to your maker before it’s too late. Each step deeper reveals sabotage, decay, and a spreading sickness.

No hand-holding. Carve your own path through terror, mystery, and survival. Wishlist now.

NO HANDHOLDING

No tutorials. No yellow paint or objective markers. No design safety nets protecting you from bad decisions. You learn by doing, failing, and adapting. Systems are consistent, brutal, and fair — survival comes from observation and experimentation, not scripted guidance. The game trusts the player to be smart enough to survive.

MULTI USE WEAPON UTILITY

Every weapon is a tool, not just a damage number. Guns, wrenches, and utilitarian gear serve multiple purposes: traversal, puzzle-solving, crowd control, environmental manipulation. The same tool that saves you in combat might open a path, trigger a mechanism, or affect enemies without dealing damage. Creative use defines survival.

PHYSICS MANIPULATION

The world obeys consistent physical rules — and you’re free to exploit them. Weight, momentum, and force shape every encounter. Objects can be pushed, stacked, shattered, weaponized, or turned into traversal tools. Systems interact dynamically, allowing for satisfying ah-ah! moments. Mastery comes from understanding how the world works — and how to make it work for you.

PLAYER INVESTIGATED NARRATIVE

The story is not told to you — it’s uncovered. Clues live in environments, discarded data, environmental details, and archived communications. Nothing pauses to explain itself. Players piece together what happened, what’s happening, and what it means. Understanding the world is optional… but ignorance is fatal.


VISCERAL GORE

Impact is immediate and physical. Damage has weight, consequence, and permanence. Enemies break, deform, and react dynamically to force and weapon type. Combat is messy, desperate, and uncomfortable — every encounter leaves evidence behind. Violence isn’t stylized spectacle; it’s raw, tactile, and unforgettable.

Frequently Asked Questions

Is FEAR OF SLEEP free to play?
Yes, FEAR OF SLEEP is free to play on Steam.
What genre is FEAR OF SLEEP?
FEAR OF SLEEP is a Action, Adventure, Indie game.
Who developed FEAR OF SLEEP?
FEAR OF SLEEP was developed by Signal Decay Games and published by Konrad Honey.
What platforms does FEAR OF SLEEP support?
Available on Steam for Windows.