RTG
RTG - Steam Charts & Historical Stats
RTG is narrative sci-fi puzzle/platformer about a guy with no memories stranded inside strange world, where initially nothing makes sense. Explore historical player activity and pricing for RTG. A current player-count observation is unavailable.
RTG player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 9 screenshots · 2 videos
Screenshots
Videos
Interim Teaser
Full Introduction
Latest News
System Requirements
- OS: Windows 10
- Processor: any
- Memory: 4 GB RAM
- DirectX: Version 11
- Storage: 200 MB available space
- OS: Windows 10+
- Processor: AMD Zen 3+ , Intel 12th+ gen
- Memory: 8 GB RAM
- DirectX: Version 11
- Storage: 200 MB available space
Additional Information
Pricing Information
Additional Information
Developer Analytics
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About This Game
RTG is narrative sci-fi puzzle/platformer about a guy with no memories stranded inside strange world, where initially nothing makes sense. Solve gradually challenging puzzles and, piece by piece, unravel mystery behind what you see and experience.
Detailed Description
RTG, a game with cryptic name ("ray-traced game", "radioisotope thermoelectric generator"), is narrative sci-fi puzzle/platformer telling a story of a guy with no memories, trapped inside strange world, with no clues how he got there and what's going on.
Dive into the world, where initially nothing makes sense. Solve gradually more challenging puzzles and unravel game's mystery, piece by piece, by accessing terminals scattered through the game.
Core gameplay of RTG is puzzling, but there's also a touch of arcading, all of that intertwined with sci-fi story. The game starts very lightly, puzzle mechanics are added gradually, which later culminates in levels challenging even skilled puzzle players.
RTG is using unusual rendering method: CPU based ray-tracing. There's no special GPU required to run the game, everything is computed on CPU. Because of that, game has distinctive low-poly/low-res retro look combined with modern features like natural shadow-casting (all objects vs all-lights), reflections or full per-pixel shading.