Shibuya Bullet (AppID: 4038750)
Shibuya Bullet - Steam Analytics & Details
Infinite bullet patterns?! A fresh take on bullet hell—fused with live-action footage and color-based mechanics! Explore pricing history and player statistics for Shibuya Bullet.
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ShibuyaBullet
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 / 11
- Processor: Processor: Intel Core i3 or higher
- Memory: 2 GB RAM MB RAM
- Graphics: Intel HD Graphics or better
- Network: Broadband Internet connection
- Storage: 100 MB available space
- Additional Notes: Internet connection required (for live video playback)
- Requires a 64-bit processor and operating system
Additional Information
Additional Information
Developer Analytics
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About This Game
Infinite bullet patterns?! A fresh take on bullet hell—fused with live-action footage and color-based mechanics!
Detailed Description
- How to Play
This game cannot be played on its own.
To play, open a live video (e.g. YouTube) on the left half of your monitor, and run this game on the right half.
Align the frames carefully, then control Shibumaru using the WASD keys or your mouse.
You can find the live video on the Steam forums.
Where is everyone hanging out?
- Story
One day, a baby alien named Shibumaru crash-landed in the middle of Shibuya Scramble Crossing—one of the most famous intersections in the world.
Shibumaru is terrified of humans.
Your mission is to guide him to a safe place—away from humans.
- Behavior
Not much is known about Shibumaru’s biology.
He loves mouse cursors, and for some reason, he’s not afraid of white or gray humans.
Maybe they resemble the colors of his missing parents?
Sometimes he trips over nothing (which results in a game over).
But hey, he’s just a baby—please be gentle!
- How to Play
This game cannot be played on its own.
To play, open a live video (e.g. YouTube) on the left half of your monitor, and run this game on the right half.
Align the frames carefully, then control Shibumaru using the WASD keys or your mouse.
- Game Mechanics
Hit detection is based on color: everything except crosswalk white and road gray is considered a target.
In other words, Shibumaru might just slip right through people dressed in white or gray—oops!
Also, no AI is used for detection, so if you trip in an empty spot, it's not intentional (there’s no “falling” logic built in).
- Development Challenges
This game relies on color-based detection, which can behave very differently depending on your PC or display environment.
Older machines—and surprisingly, even some newer laptops—can reproduce colors in ways that drastically affect detection accuracy.
Fine-tuning the collision logic has been one of the hardest parts.
On the desktop PC used for development, everything works smoothly.
But on two different laptops I own, the character barely reacts to people—even when clearly colliding.
Please note that gameplay may vary depending on your system.
- Copyright
This application is completely free.
It does not store, redistribute, or monetize any external video content.