Spooky Monkey - Steam Charts & Historical Stats
A cozy top-down Zelda-like ARPG with satisfying riddles, relaxing exploration, and a spooky undead theme. Explore historical player activity and pricing for Spooky Monkey. Player-count data was last observed Apr 30, 2026.
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Spooky Monkey Game Trailer
Spooky Monkey Teaser
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System Requirements
- OS *: Windows 7 or above
- Processor: 1.2 ghz
- Graphics: 512 mb video memory
- OS: Windows 10 or above
- Processor: 3 ghz
- Graphics: 512 mb video memory
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
A cozy top-down Zelda-like ARPG with satisfying riddles, relaxing exploration, and a spooky undead theme.
Detailed Description
Spooky Monkey
A meditative adventure with a monkey from beyond the grave.
This is a game about a small monkey brought back from death to settle unfinished business with a mysterious, malevolent force. While that might sound like the setup for something super edgy, Spooky Monkey isn't so intense.
Instead, it’s a calm, contemplative experience focused on exploration, subtle storytelling, and solving poetic, koan-like riddles. Think less high-octane combat and more peaceful reflection with a touch of the supernatural.
You’ll dash and roll through haunted ruins, past ghostly figures and undead creatures, not with panic, but with quiet purpose. Accompanied by soothing, atmospheric music, Spooky Monkey invites you to slow down, breathe, and enjoy the moment.
This isn’t a game designed to keep you hooked for hours or leave your heart racing. It’s meant to bring you peace. After playing, you might just feel more grounded than when you started.
Wander the Cemetery of Fallen Heroes, uncover secrets at your own pace, and solve riddles that are as much about insight as they are about progress. And yes, you’ll be doing all this as an undead Japanese macaque, brought back from the other side. (Fans of Mist Monkey may recognize this hero... now zombified)
What the game doesn't have:
No intentionally addictive gameplay
No high tension music
No procedurally generated world
No complicated crafting system