Paws & Circuits: Reboot Earth - Steam Charts & Historical Stats
A cozy explovival game where you play a wounded raccoon and his helper drone, cleaning a polluted 4×4 km island, recycling trash, gathering plants and surviving weather, seasons and hunger while... Explore historical player activity and pricing for Paws & Circuits: Reboot Earth. A current player-count observation is unavailable.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Win 10/11 64-bit
- Processor: Intel i5-6600K / AMD Ryzen 5 1400
- Memory: 6 GB RAM
- Graphics: GTX 1060 6 GB / RX 580 8 GB
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 30 GB available space
- Requires a 64-bit processor and operating system
- OS: Win 10/11 64-bit
- Processor: Intel i7-9700 / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 3060 / AMD Radeon RX 6700 XT
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 150 GB available space
Additional Information
*languages with full audio support
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About This Game
A cozy explovival game where you play a wounded raccoon and his helper drone, cleaning a polluted 4×4 km island, recycling trash, gathering plants and surviving weather, seasons and hunger while slowly rebooting nature.
Detailed Description
ALPHA PREVIEW (Demo v0.0.1)
This is an early, work-in-progress build meant to share the vibe, world and core idea of Paws & Circuits. Content, performance and visuals are not final and will improve over time.
What you can expect (10–15 min slice):
Explore the starting area and island mood
Use the drone HUD “on demand”
Get a first feel for the cleanup / eco-survival loop
Known issues (workarounds):
Texture streaming may appear low-res or tiled in some sessions. Workaround: change the graphics preset once (e.g. Medium → High → back).
In rare cases, ocean tiles may appear missing.
Explovival – not just another survival
Paws & Circuits is a cozy eco-survival game about a wounded raccoon, his drone buddy, and a trash-covered 4×4 km island. Clean up human leftovers, recycle resources, and gather seasonal plants to survive changing weather and four distinct seasons – without loot grind or stress survival.

Live with the seasons, not against them.
Food doesn’t just respawn – it follows the year:
Strawberries start as blossoms in spring and only turn into juicy fruit in summer.
Carrots grow through summer and can be pulled from the ground in autumn and early winter.
Other plants, mushrooms, herbs and berries have their own short seasons – miss the window, miss the meal.

Play by senses, not by bars
You don’t stare at HUD bars – you play by what you see and hear:
Your stomach growls when you’re hungry.
Your movement gets heavy when you’re injured.
You slow down and start looking for water when you’re thirsty.
When you need exact numbers, you call your drone. It brings up a HUD on demand – when you’re done, the UI fades and the world fills the screen again.

Core Features
New sub-genre “Explovival” – focused, cozy survival without loot and dopamine spam.
Buddy drone with a smart task system: scan, mark, clean up, and carry trash.
Cleaning trash = visible island progress – the more you recycle, the more the island changes.
Weather, time of day, and four seasons with seasonal plants and food.
Hand-crafted 4×4 km island: beach, forest, volcano, dynamic weather.
Minimalist UI – HUD only appears when you call your drone.
Optional hardcore mode (1 in-game day ≈ 24 minutes, permadeath, gravestone save, later leaderboard).
Singleplayer first; co-op planned depending on community feedback.
Early-supporter bonus: playable red panda variant.