Project Titan: The Redacted Files
Project Titan: The Redacted Files - Steam Charts & Historical Stats
Join Special Agent Detective Trevor Vanguard as he uncovers a world ending threat in the downtrodden mega city of Dynawatch. Explore historical player activity and pricing for Project Titan: The Redacted Files. A current player-count observation is unavailable.
Project Titan: The Redacted Files player count and price summary
- Current players
- Unavailable
- All-time peak
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- 24-hour player change
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- Current US price
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No current player-count observation is available; unavailable values are not estimated.
Media gallery 11 screenshots · 1 videos
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Project Titan: The Redacted Files-Gameplay trailer
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1060
- DirectX: Version 11
- Additional Notes: AMD Radeon 5000 Series-Does not perform well with this game
- Requires a 64-bit processor and operating system
- OS: Windows 10/Windows 11
- Processor: AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1660
- DirectX: Version 11
- Additional Notes: AMD Radeon 5000 Series-Does not perform well with this game
Additional Information
*languages with full audio support
Pricing Information
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About This Game
Join Special Agent Detective Trevor Vanguard as he uncovers a world ending threat in the downtrodden mega city of Dynawatch. Explore, shoot and survive in this Action Adventure Sci-fi thriller and uncover the truth!
Detailed Description
“If I were to let the world die, would anyone care?”
Dive into a brutal 90s inspired cyberpunk world where every bullet counts and every secret could be your last.
-This game REQUIRES literacy skills-
Trevor, a Special agent detective in the R.P.R.S is assigned to a case in Dynawatch, the metropolis rotting from the inside out. To uncover a conspiracy that threatens to erase humanity, you must explore treacherous, interconnected environments, solve devious puzzles, and manage scarce resources in tense, tactical combat.
The line between man and gods has blurred, creating horrific new threats. Fight for your life against TiTan corrupted HUSKs, mercenary squads, and deadly autonomous drones. Master a unique combat system that lets you seamlessly switch between classic tank controls and fluid 2D movement on the fly.
KEY FEATURES:
HYBRID COMBAT SYSTEM: Switch instantly between classic survival-horror tank controls and dynamic 2D shooting. Master the system to survive the odds and dominate your enemies.
BRUTAL RESOURCE MANAGEMENT: Ammo is scarce, health items are precious, and even your ability to save the game is a limited resource. Every decision carries weight.
DEEP CYBERNOIR MYSTERY: Uncover the truth by reading logs, documents, and clues. Your discoveries unlock new areas, reveal explorable areas, and expose the dark narrative.
SURVIVAL-ACTION EVOLVED: Inspired by the greats: face the tactical tension of Resident Evil, the scenic vibes of Parasite Eve, and the stylish tone of Devil May Cry.
FACE THE INVASION: Battle a terrifying bestiary of enemies, from shambling HUSKs and elite mercenaries to robotic drones and screen-filling bosses.
Save the city. Save the world, but most importantly. SAVE HER.
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A NOTE ON AUTHENTICITY
I’m building this game for everyone who misses the grit of 80s/90s sci-fi, the industrial sprawl of Aliens, the immersive story telling of Metal Gear Solid, and the relentless tension of Die Hard. I want the game to feel like a super charged 1997-1998 game. Inspired by the practical grit of RoboCop and the sombre atmosphere of Resident Evil/Parasite Eve. No irony. No parody. Just a genuine attempt to make the 90s action-thriller game I’ve dreamt of making as a child.
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End goal:
I want to write a love letter to the golden age of survival-action gaming: Resident Evil, Parasite Eve, and Metal Gear Solid.
Instead of just referencing those classics, I want it to feel like one. That means authentic tank controls you can switch out of to something modern, bridging the gap for old and new players. Scarce Save Cartridges, and a world that’s lived in, alive, immersive. Not just "dark." My goal is to build a bridge between that 90s authenticity and modern fluidity, so old fans feel at home, and new players understand why those roots mattered.
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