The Cost of Salvation
The Cost of Salvation - Steam Charts & Historical Stats
She was made to serve. Explore historical player activity and pricing for The Cost of Salvation. A current player-count observation is unavailable.
The Cost of Salvation player count and price summary
- Current players
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- All-time peak
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- 24-hour player change
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- Current US price
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No current player-count observation is available; unavailable values are not estimated.
Media gallery 7 screenshots · 1 videos
Screenshots
Videos
Reveal Trailer
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 or better
- DirectX: Version 11
- Storage: 2 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5 or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD Radeon RX 460 or equivalent (2 GB VRAM)
- DirectX: Version 11
- Storage: 3 GB available space
- OS: macOS 11 (Big Sur) or later
- Processor: Intel Core i3 or Apple M1
- Memory: 4 GB RAM
- Graphics: Integrated graphics
- Storage: 2 GB available space
- Additional Notes: Compatible with both Intel and Apple Silicon through Rosetta 2.
- OS: macOS 12 (Monterey) or later
- Processor: Apple M1 or Intel Core i5
- Memory: 8 GB RAM
- Graphics: Apple M1 integrated / dedicated GPU recommended
- Storage: 3 GB available space
- Additional Notes: Compatible with both Intel and Apple Silicon through Rosetta 2.
Additional Information
Pricing Information
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About This Game
She was made to serve. Never to feel. A narrative adventure about a being created to preserve the world's balance — who begins, for the first time, to question everything she was made for. Form bonds, make choices, and discover the price of becoming something you were never meant to be.
Detailed Description
What does it mean to feel, when you were never supposed to?
Elu was made to serve. Created with a single purpose — to preserve the balance of the world — she has carried it faithfully, without question. But something is changing. For the first time, she is beginning to notice. To wonder. To feel.
And in a being created only to give, feeling changes everything.
LIVES SHE WAS NEVER MEANT TO SHARE
Across forests, villages, and cities, Elu moves through a world she was made to protect — but never to belong to. She will meet people whose stories she will follow, whose trust she may earn. Through their eyes, she will slowly begin to understand what she truly is — and why her existence carries a price no one told her about.
CHOICES THAT SHAPE WHO SHE BECOMES
Every decision feeds one of three emotional currents within Elu — Faith, Attachment, or Bitterness. More than story branches, they reshape how she speaks, how the world responds to her, and who she will be when everything is finally at stake.
MULTIPLE PATHS, MULTIPLE ENDINGS
The choices you carry will lead to different endings — each one a reflection of who Elu has become. And for those who see every path, there may be one more truth waiting beyond all of them.
Key Features
Narrative adventure driven by dialogue and emotional choices
Explore a handcrafted world: forests, villages, cities, and more
Emotional alignment system: Faith, Attachment, Bitterness
Multiple endings + one hidden final ending
3–5 hours per playthrough
Hand-drawn art with cinematic framing
Original orchestral soundtrack
Full controller support