Low Poly Mouse Game
Low Poly Mouse Game - Steam Charts & Historical Stats
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Explore historical player activity and pricing for Low Poly Mouse Game. Player-count data was last observed Jul 24, 2026.
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System Requirements
- OS *: Windows XP 64
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
- Network: Broadband Internet connection
- Storage: 100 MB available space
- OS: OS X Lion 10.7
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
- Network: Broadband Internet connection
- Storage: 100 MB available space
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About This Game
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?
Detailed Description
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?
Faction of Chaos - The Mice
Win condition: Complete enough standard tasks, then complete both final tasks
Perform tasks that ruin the household just for the love of the game
Eat cheese to get a temporary speed boost
Jump up small obstacles and utilize mouse tunnels to navigate the environment
Communicate or spout nonsense with other mice utilizing proximity chat.
Sole Defender of The House - The Cat
Win condition: Bring down the lives of the mouse team to 0
Attack mice by pouncing or pawing them
Utilize your superior movement with faster speed, a bigger jump, and a pounce.
Track mice by audio cues and their trails.
Sleep to revitalize, as energy drops throughout the game. Energy determines whether the cat moves fast or slow.
In a house that boasts a lot of verticality and tricks, will the little rascals come on top, or will the cat prevail?
This game was made as a Senior Capstone project for RPI's Games and Simulation Arts and Sciences program.