Cyberphobia: Prologue - Kernel Panic - Steam Charts & Historical Stats
The city OS glitches; reality desyncs with the surveillance grid. Explore historical player activity and pricing for Cyberphobia: Prologue - Kernel Panic. A current player-count observation is unavailable.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel i3-8100 / Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: GTX 750 Ti / RX 560 / Intel UHD 630
- Storage: 10 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 11 (64-bit)
- Processor: Intel i5-10400 / Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: GTX 1660 / RX 580 / RTX 2060
- Storage: 10 GB available space
- OS: macOS Sonoma or newer
- Processor: Apple M1 Chip (Standard 8-Core CPU)
- Memory: 8 GB RAM
- Graphics: Apple M1 Chip (7-Core or 8-Core GPU)
- Storage: 10 GB available space
- OS: macOS Sonoma or newer
- Processor: Apple M2 Pro (Base Model) or Apple M1 Pro
- Memory: 16 GB RAM
- Graphics: Apple M2/M3 Chip (10-Core or better GPU) or M1 Pro (14-Core GPU)
- Storage: 10 GB available space
- OS: Linux Distribution (e.g., Ubuntu, Fedora, Manjaro, SteamOS 3.0+) with Vulkan support
- Processor: Intel i3-8100 or newer, 4 cores / Ryzen 3 1200 or newer, 4 cores
- Memory: 4 GB RAM
- Graphics: GTX 750 Ti (Must support Vulkan) / RX 560 or similar (Must support Vulkan)
- Storage: 10 GB available space
- OS: Linux Distribution (SteamOS 3.0+ preferred) with latest Vulkan support
- Processor: Intel i5-10400 or newer, 6 cores-12 threads / Ryzen 5 3600 or newer, 6 cores/12 threads
- Memory: 8 GB RAM
- Graphics: GTX 1660 / RTX 2060 or similar (with modern proprietary driver) / RX 580 or equivalent (RadeonSI or AMDGPU-PRO driver)
- Storage: 10 GB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
The city OS glitches; reality desyncs with the surveillance grid.
Detailed Description
The municipal CityStack is rolling bad updates. Cameras contradict witnesses, drones loop patrols, and your HUD can’t agree with your eyes. Ride the fault line between what the system sees and what’s actually there. Exploit the corruption for impossible angles—or stabilize the grid before it eats the district. Kernel Panic bends level geometry, patrol logic, and mission intel around a single question: when the operating system lies, what do you trust?.
Kernel Panic — DLC Overview
Genre & tone
FPS cyber-thriller with reality-bending systemic stealth/combat. The vibe is “the city OS is lying to you”—cold, glitchy, paranoid.
Premise (story)
A corrupted rollout to the municipal CityStack desynchronizes what cameras see from what exists. Patrol drones loop, doors index to the wrong coordinates, and evidence chains contradict themselves. You’re contracted to trace the bad patch through contractors and dev-ops scapegoats, stabilize (or exploit) the grid, and decide whether to hard-patch the city… or keep a secret backdoor.
Estimated playtime
Critical path: 3.5–5 hours.
Full clear (branch outcomes, challenges, collectibles): 6–8 hours.