steamiqhq
Log in ★ Watchlist
Nuclear Design Bureau

Nuclear Design Bureau

Design Bureau KB-11 · Design Bureau KB-11 · Sep 14, 2026
Indie Simulation Strategy Early Access
Delayed observation Observed
176
Last tracked
207
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Nuclear Design Bureau - Steam Charts & Historical Stats

Design. Explore historical player activity and pricing for Nuclear Design Bureau. Player-count data was last observed Sep 30, 2026.

Price
$9.99
Genre
Indie
Developer
Design Bureau KB-11

Nuclear Design Bureau player count and price summary

Current players
Unavailable
All-time peak
207
24-hour player change
Unavailable
Current US price
$9.99

Player count last observed . Values marked unavailable are not estimated.

Last Tracked Players

176
change unavailable (24h)

All-Time Peak

207
Sep 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Watch — $9.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~0 days until next sale

Update Momentum

Actively Updated — 5 patches in last 30 days.

5 patches and 7 news items in last 180 days. Latest patch effect size: 0.00.

▲ 5 patches this month
Player count

Update Timeline

Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.

Source: Steam News
Freshness: stale
Observed Sep 29, 2026 03:17 UTC
Meaningful updates
7
Last 365 days
Last meaningful update
2 days ago
Median cadence
1.5 days

Hotfix 9/27/26

bug-fix

Proton shader issues fixed, game works now Missing buttons UI bug fixed

Sep 27, 2026 at 07:28 UTC Community Announcements By Georgy Zhukov small update proxy (inferred) External source

[p]Update "Hydrogen" is out![/p] [p]We recently hit 10k players! Thank you all for the support and feedback once again. We could not have done this without you all.[/p] [p]You told us the old interface was hard to use, so we rebuilt it from the ground up.[/p] [p]Changelog:[/p] [p…

Sep 27, 2026 at 04:31 UTC Community Announcements By Georgy Zhukov medium update proxy (inferred) External source

[p]Please test your LID designs and have fun! Right-click Nuclear Design Bureau in your Steam Library → Properties → Game Versions & Betas → select the experimental "sparkplug" branch, then update your game[/p][p][img src="{STEAM_CLAN_IMAGE}/45893015/cd01b642581f05db8438c99c0a7d5…

Sep 22, 2026 at 06:27 UTC Community Announcements By Georgy Zhukov small update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: 71.8% before / 76.5% after Samples: 238 before, 85 after

Patch 09/20/26

bug-fix

Changelog: Added simulation speed buttons: 1, 1/2, 1/4 and 1/10 for those with super gpu's.. Fixed Space placement after adjusting shape knobs. Fixed large designs failing to save or copy. Fixed proton menu and drop down problems hopefully Fixed incorrect sizes in selection toolt…

Sep 21, 2026 at 01:56 UTC Community Announcements By Georgy Zhukov large update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: 70.9% before / 77.3% after Samples: 213 before, 110 after

update 2, 2026-09-19

announcement

1. Directive 1-2 no longer sits silent after DETONATE; the lesson pauses when the yield settles. 2. Directive 1-2: two-cell relief bore in the gun barrel, and a step that teaches the eraser. 3. Gunpowder no longer fires on its own. Ignition starts at the primer. 4. All campaign d…

Sep 19, 2026 at 07:17 UTC Community Announcements By Georgy Zhukov medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: 70% before / 76.5% after Samples: 170 before, 153 after

hotfix

bug-fix

hotfix star lens fix

Sep 16, 2026 at 04:48 UTC Community Announcements By Georgy Zhukov small update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: 84.2% before / 71.6% after Samples: 38 before, 285 after

game update: Hopefully the many alt tab copies is finally fixed, it was windows making ghosts when alt tabbing and the application was unresponsive. circle and ellipse dont have the pointy pixels now same for star lens directive 2-2 (Compression Qualification) accepts the core, d…

Sep 16, 2026 at 04:04 UTC Community Announcements By Georgy Zhukov small update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: 84.2% before / 71.6% after Samples: 38 before, 285 after

Price History

Lowest Price
$9.99
Sep 2026 across all regions
Current Price
$9.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • OS: Windows 10 64-bit (version 1903 or later)
  • Processor: Quad-core, Intel i5-8400 or AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: DirectX 12 GPU with 4 GB VRAM and WebGPU support, GeForce GTX 1060 or Radeon RX 580
  • DirectX: Version 12
  • Storage: 3 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Requires up-to-date graphics drivers with WebGPU support. Integrated graphics are untested. Display: 1280 x 720.
Recommended:
Recommended:
  • OS: Windows 10 or 11 64-bit
  • Processor: 8-core, Intel i7-10700 or AMD Ryzen 7 3700X
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 3070 or Radeon RX 6700 XT, 8 GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Additional Notes: Requires up-to-date graphics drivers with WebGPU support. Integrated graphics are untested. Display: 1920 x 1080.
Pricing
Paid Game
$9.99 (USD)

Additional Information

Categories
Single-player Steam Achievements Custom Volume Controls Mouse Only Option Playable without Timed Input Save Anytime Steam Cloud Family Sharing
Supported Languages
English

Player-to-Price Ratio

17.62
7-day avg players per $1 spent

Current Pricing

💰
$9.99
Regular Price

Additional Information

🏆 Achievements
11
total achievements
Featured:
First Light
Critical Mass
👍 Recommendations
301
positive reviews
🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support
⚠️ Content Warning
This game depicts the design and testing of nuclear weapons. While there is no graphic violence against humans, the themes of nuclear proliferation and mass destruction are treated with a serious tone appropriate for a mature audience.
🎁 Purchase Options
1
package options

Developer Analytics

Loading competitors...

About This Game

Design. Simulate. Detonate. As a junior engineer at the Kurchatov Institute, you design atomic devices to satisfy the demands of the State. A hardcore physics game simulating hydrodynamics, neutron transport, and thermonuclear fusion.

Detailed Description

WARNING! THIS GAME IS IN EARLY ACCESS. IT IS BUGGY AND COMPUTE HEAVY. PLAYERS MAY FACE POTENTIAL BUGS, FREEZES, AND CRASHES.

WHILE THIS GAME UTILIZES WEBGPU and ELECTRON, LINUX/PROTON/MACOS ARE NOT OFFICIALLY SUPPORTED YET. 

I UNDERSTAND THAT THE AI GENERATED CONTENT IS UNAPPEALING AND AM HEAVILY FOCUSED ON ADDRESSING THIS ISSUE. 

THERE IS AN ACTIVE DISCORD COMMUNITY, PLEASE JOIN IF YOU'D LIKE TO PARTICIPATE IN ITS DEVELOPMENT. 

NUCLEAR DESIGN BUREAU is a hardcore sandbox engineering game where you design and test nuclear devices.

You are a junior engineer at the Kurchatov Institute. The State gives you a target and a warehouse full of dangerous materials. Some directives limit what you are allowed to use. Your job is to build a device that does what the directive asks.

This game is built in the open. The campaign, the physics and the tools change based on what players build, where they get stuck, and what they ask for. That is the whole reason it is in Early Access.

HOW IT WORKS

- Receive a directive: Technical requirements and constraints, with material limits on some jobs.

- Measure it by hand: The criticality lab is first person. Set the core in its cradle, lower the beryllium reflector onto it, and watch the counter on the wall while the live k estimate climbs toward one. Push it too far and the dose lands on your hands, not on a number.

- Design: Paint materials straight onto the blueprint grid. Build the primary, the casing, and the supporting systems.

- Simulate: Hit the red button and run full detonation physics in real time.

- Refine: If it fizzles, fails, or wastes material, work out why and change it.

CORE FEATURES

- Physics-Driven Simulation: Shockwaves, heat, radiation, and chain-reaction behavior are modeled in real time.

- Criticality Lab: A first person room where you handle the real parts. Live Monte Carlo k-effective, a wall counter that lags the way the instrument actually would, and radiation exposure that shows on the operator instead of in a readout.

- Detonation Viewer: Observe detonations as they unfold, with live visual feedback on blast behavior.

- Campaign Directives: Structured mission progression with technical goals and constraints.

- Sandbox Mode: Unlimited experimentation with full design freedom.

- Iterative Engineering Loop: Build, test, diagnose, and optimize.

EARLY ACCESS STATUS (CURRENT BUILD)

The current Early Access build is playable end to end and includes the core gameplay loop:

- Design -> Simulate -> Detonate -> Refine

- The criticality lab

- Sandbox mode

- Campaign directives

- Save/load systems with ongoing stability improvements

This is an active development build. Expect balance changes, physics work, and campaign iteration during Early Access.

EARLY ACCESS ROADMAP (SUBJECT TO CHANGE)

Physics and Simulation

- Refining the detonation viewer (better shockwaves, damage radius and thermal radiation modeling, destructible buildings and targets)

- Finer grid resolution for stronger PCs and GPUs

- More to do in the criticality lab

Campaign and Content

- Expanding the campaign with unique challenges

- Many more directives/missions

- Voiced campaign

- Additional bomb concepts (high-radiation designs, clean bombs, neutron bombs)

- More advanced materials

Presentation and Audio

- More music tracks

Community and Meta

- Public leaderboard

- Statistics on every campaign directive, so you can compare how efficient your design was against everyone else's

DEVELOPMENT APPROACH

Design. Simulate. Detonate.

Early Access is where this game gets shaped in public. What players build, where they get stuck, and what they ask for decides what gets worked on next. Most of the day to day happens on Discord.

"The atom is not a soldier, Comrade. It is a force of nature. We merely tell it where to go."

Frequently Asked Questions

Is Nuclear Design Bureau worth buying right now?
Watch — $9.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Nuclear Design Bureau go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Nuclear Design Bureau still getting updates?
Actively Updated — 5 patches in last 30 days. 5 patches and 7 news items in last 180 days. Latest patch effect size: 0.00.
Is Nuclear Design Bureau free to play?
Nuclear Design Bureau costs $9.99 on Steam.
What genre is Nuclear Design Bureau?
Nuclear Design Bureau is a Indie, Simulation, Strategy, Early Access game.
Who developed Nuclear Design Bureau?
Nuclear Design Bureau was developed by Design Bureau KB-11 and published by Design Bureau KB-11.
What platforms does Nuclear Design Bureau support?
Available on Steam for Windows.