Worlds - Steam Charts & Historical Stats
Worlds-is a psychological horror with a deep story, where nothing is accidental. Explore historical player activity and pricing for Worlds. Player-count data was last observed Jul 25, 2026.
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Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Price History
System Requirements
- OS: windows 10, windows 11
- Processor: Intel Core i3-4360
- Memory: 4 GB RAM
- Graphics: GTX 960
- DirectX: Version 11
- Storage: 1 GB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Worlds-is a psychological horror with a deep story, where nothing is accidental. The narrative is delivered in an unconventional way — not through dialogues or a narrator, but through the environment and subtle details And remember, nothing in this game is done for no reason.
Detailed Description
Worlds — is a psychological horror with a deep story, where nothing is accidental. The narrative is delivered in an unconventional way — not through dialogues or a narrator, but through the environment and subtle details.
PS1 style
deep story
horror
indie
psychological horror
Everyone can understand this story in their own way. This is what makes it personal and unique — due to its unconventional presentation and hidden meaning that lies beneath the surface. For some, the story will seem obvious, for others, complex and multilayered. You choose what to see.
But remember: no matter how many interpretations arise, there will always be only one canon.
Nothing in this game is done for no reason.
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Gameplay & Features:
• The game focuses on exploration — you travel through several atmospheric locations, uncovering clues hidden in the environment.
• There are environment-based puzzles and interactions that help you progress and reveal more of the world’s meaning.
• The game includes limited combat mechanics — players can use firearms in specific situations, but combat is not the main focus. Shooting is used to overcome obstacles, interact with certain elements of the world, or survive in moments of high tension.
• The tension comes from sound design, visual distortions, and psychological pressure, not constant action.
• The world changes as you move forward — areas shift, objects appear or disappear.
• Estimated playtime: 1–2 hours, depending on how thoroughly you explore.
• PS1-style low-poly graphics and retro visual effects create the feeling of a lost game from the late 90s.
• The soundtrack consists of ambient and unsettling atmospheric audio that supports the psychological tone.