Project: Station
Project: Station - Steam Charts & Historical Stats
Co-op horror where the Station watches you. Explore historical player activity and pricing for Project: Station. Player-count data was last observed Sep 27, 2026.
Project: Station player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $6.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 24 screenshots · 1 videos
Screenshots
Videos
Gameplay
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Update Momentum
1 patches and 1 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Patch notes for 20/06/2026
bug-fix[p]Patch notes for 20/06/2026[/p][p]-Enabled some features on Demo[/p][p]-Small bug fix related to server[/p][p]-Fixed issue where dropping Gear causing it to disappear[/p]
[p]The Project Station playtest is live on Steam — and the first wave of testers is already on the station.[/p][p]If you haven't requested access yet, hit the [b]Request Access[/b] button on the store page to get in line for the next wave. More invites are going out soon.[/p][p][…
[p][i]The playtest for Project Station is now live on Steam.[/i][/p][p][i]If you've been waiting to get your hands on the game, hit the "Request Access" button on the store page and you'll be in the queue for the first wave.[/i][/p][p][i]What's in the playtest:[/i][/p][list][*][p…
Project: Station is Now on Steam – Wishlist Now!
announcement[p][b]Project: Station is Now on Steam – Wishlist Now![/b][/p][p]Hey everyone![/p][p]We’re excited to share that [b]Project: Station[/b] now has an official Steam store page! 🎉 The game is currently set as [b]“Coming Soon”[/b], and we’re hard at work polishing systems, adding co…
Price History
System Requirements
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3 or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R9 280 (2 GB VRAM)
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 6 GB available space
- Sound Card: Any integrated or dedicated sound card
- VR Support: Not supported
- Additional Notes: SSD recommended. Uses 2K textures and benefits from a mid-range GPU or better.
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5 or equivalent
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 / RTX 2060 / AMD RX 5600 XT (6 GB VRAM or higher)
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 6 GB available space
- Sound Card: Any integrated or dedicated sound card
- VR Support: Not supported
- Additional Notes: SSD recommended. Uses 2K textures and benefits from a mid-range GPU or better.
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Co-op horror where the Station watches you. Complete missions, scavenge loot, and upgrade your gear across deadly runs. The Station Director learns your squad's habits, your fears, your greed, your routines, and adapts every run to break them
Detailed Description
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Project Station is a 1–4 player cooperative horror game set on space stations. Your squad deploys with one job: complete your contracts and get out alive. Every station is falling apart — and it's learning how you play.
Core Experience
Co-op problem solving: repair oxygen generators, decode server terminals, close fog valves, and reroute power — each task demands coordination and communication.
Quest-driven missions: objectives change every run. Restore broken systems, unlock sealed areas, and reset the main server to open your way out.
Adaptive station: a hidden director watches how your squad operates and responds — move too predictably and routes close, camp too long and pressure builds around you, play recklessly and the station escalates.
Stealth & consequence: noise, light, and line-of-sight matter. Proximity voice is your only communication — whisper or risk being heard.
Scarce resources: flashlights drain, scanners have cooldowns, medkits run out. Nothing recharges for free — plan carefully or improvise under pressure.
Extraction under pressure: extraction only unlocks when the work is done. Get your squad to the zone, survive the countdown, and leave together — or stay behind.
Approach & Entry
Approach the station and breach the airlock as the facility powers up around you.
Power Management
Five sectors share limited power — lighting, oxygen, fog suppression, security, and servers. Reroute at breaker terminals, but every sector you starve makes something else worse.
Solve, Restore, Escape
Repair failing systems, decode terminals, and complete contracts across a procedurally generated station that never plays the same way twice.