Conquest
Conquest - Steam Charts & Historical Stats
Conquest is a turn-based open-world fantasy game that allows you to explore a world created by multiple stages of randomness. Explore historical player activity and pricing for Conquest. Player-count data was last observed Sep 27, 2026.
Conquest player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 10 screenshots · 1 videos
Screenshots
Videos
Conquest Gameplay
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Update Momentum
3 patches and 9 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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Latest News
1.9.4 Patch
📝 Update1.9.3 Patch
📝 Update1.9.2 Patch with a website change
📝 Update1.9.1 PATCH
📝 UpdateUpdate 1.9.0
📝 UpdateUpdate 1.8.1
📝 Update*Emergency Patch*
📝 Update1.8.0b2 Patch
📝 UpdatePrice History
System Requirements
- OS: Windows 10
- Processor: Intel i5
- Memory: 8 GB RAM
- Graphics: GTX 1060
- Storage: 1 GB available space
- OS: Windows 11
- Processor: Intel i7
- Memory: 16 GB RAM
- Graphics: GTX 1060
- Storage: 2 GB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Conquest is a turn-based open-world fantasy game that allows you to explore a world created by multiple stages of randomness. Every card, interaction, map location, and character is linked to several layers of physical (and internal) decks of cards to ensure you never have the same experience twice!
Detailed Description
Conquest Roadmap
When you purchase Conquest, you are opting in for free updates and improvements as development matures. Here is a list of features we intend to add:
✓ Female Voices
- More Accessibility Features (Such as Narrator and Subtitles)
✓ New Soundtrack
- Resolving Bugs & Glitches
- Revamping the Card System [This update will be gradual]
And more!
Zellgert Games has a 'Micro Team' comprising of only 3 developers. Though we will try to push out patches and releases as quickly as we can, there may be delays. If you find a bug, please report it either on our website linked to the right or in-game by pressing the 'Bug Report' button in the Pause Menu.
About the Game
Since the uprising of the nefarious Lord of Monsters, Gongol, the world has been cast into darkness. Through a series of daring quests, the party of heroes must level up, gather epic loot, and knock the nightmare off his throne.
Conquest is a turn-based open-world fantasy game that provides the player with a randomly generated adventure using several digital decks of cards. (Both graphical and internal) The experiences you have, the characters you encounter, and the buildings you enter will never be the same twice. Conquest has 1,700+ graphical cards including loot, spells, biome/building details, skill upgrades, characters, and terrain tiles. In addition, it also includes 3,000+ Voice Recordings, 80+ Sound Effects, and 20 original tracks composed by Daniel Zea.
The game allows you to navigate between different lands that have their own blend of difficulty and loot. Each of these lands have their own monsters and features that you can interact with. (Such as characters camping in the woods, barrels waiting to be searched, towers begging to be explored, and traps waiting to be sprung.) The game has a structured beginning and end (The call to adventure, the quests you go on, and Gongol’s defeat), but the rest is completely reliant on deck drawing and the players themselves!
The journey between the beginning and end is dynamic providing the player with a unique adventure they can call their own. Characters you encounter in one play session will have different attitudes/personalities in another session. Loot is never in the same place twice, the map itself is dynamic, and even the quests have unique properties that adjust every time you play them!
Conquest is built to be family friendly, silly, cartoony, and just plain ol' fun!
About the Game
Since the uprising of the nefarious Lord of Monsters, Gongol, the world has been cast into darkness. Through a series of daring quests, the party of heroes must level up, gather epic loot, and knock the nightmare off his throne.
Conquest is a turn-based open-world fantasy game that provides the player with a randomly generated adventure using several digital decks of cards. (Both graphical and internal) The experiences you have, the characters you encounter, and the buildings you enter will never be the same twice. Conquest has 1,700+ graphical cards including loot, spells, biome/building details, skill upgrades, characters, and terrain tiles. In addition, it also includes 3,000+ Voice Recordings, 80+ Sound Effects, and 20 original tracks composed by Daniel Zea.
The game allows you to navigate between different lands that have their own blend of difficulty and loot. Each of these lands have their own monsters and features that you can interact with. (Such as characters camping in the woods, barrels waiting to be searched, towers begging to be explored, and traps waiting to be sprung.) The game has a structured beginning and end (The call to adventure, the quests you go on, and Gongol’s defeat), but the rest is completely reliant on deck drawing and the players themselves!
The journey between the beginning and end is dynamic providing the player with a unique adventure they can call their own. Characters you encounter in one play session will have different attitudes/personalities in another session. Loot is never in the same place twice, the map itself is dynamic, and even the quests have unique properties that adjust every time you play them!
Conquest is built to be family friendly, silly, cartoony, and just plain ol' fun!