steamiqhq
Log in ★ Watchlist
Ascension Trail

Ascension Trail

Flying Brick Face Studio · Flying Brick Face Studio · Jul 26, 2026
Action Adventure Indie
Delayed observation Observed
1
Last tracked
3
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Ascension Trail - Steam Charts & Historical Stats

A top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Explore historical player activity and pricing for Ascension Trail. Player-count data was last observed Sep 26, 2026.

Price
$7.99
Genre
Action
Developer
Flying Brick Face Studio

Ascension Trail player count and price summary

Current players
Unavailable
All-time peak
3
24-hour player change
Unavailable
Current US price
$7.99

Player count last observed . Values marked unavailable are not estimated.

Last Tracked Players

1
change unavailable (24h)

All-Time Peak

3
Sep 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Wait — $7.99.

Wait for upcoming sale in ~4 days for potentially better pricing.

▬ ~4 days until next sale
Player count

Activity Heatmap

UTC+0 (Your Timezone)
3
Peak Activity
0
Avg Activity
17
Active Hours
35%
Sample coverage
Less Active
More Active
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Sun
Sunday 0:00
No samples
Sunday 1:00
1 players · 1 samples
Sunday 2:00
No samples
Sunday 3:00
No samples
Sunday 4:00
0 players · 1 samples
Sunday 5:00
No samples
Sunday 6:00
No samples
Sunday 7:00
0 players · 1 samples
Sunday 8:00
No samples
Sunday 9:00
No samples
Sunday 10:00
0 players · 1 samples
Sunday 11:00
No samples
Sunday 12:00
No samples
Sunday 13:00
0 players · 1 samples
Sunday 14:00
No samples
Sunday 15:00
No samples
Sunday 16:00
0 players · 1 samples
Sunday 17:00
No samples
Sunday 18:00
No samples
Sunday 19:00
2 players · 1 samples
Sunday 20:00
No samples
Sunday 21:00
No samples
Sunday 22:00
No samples
Sunday 23:00
1 players · 1 samples
Mon
Monday 0:00
No samples
Monday 1:00
No samples
Monday 2:00
0 players · 1 samples
Monday 3:00
No samples
Monday 4:00
No samples
Monday 5:00
0 players · 1 samples
Monday 6:00
No samples
Monday 7:00
No samples
Monday 8:00
0 players · 1 samples
Monday 9:00
No samples
Monday 10:00
1 players · 1 samples
Monday 11:00
No samples
Monday 12:00
No samples
Monday 13:00
No samples
Monday 14:00
1 players · 1 samples
Monday 15:00
No samples
Monday 16:00
No samples
Monday 17:00
1 players · 1 samples
Monday 18:00
No samples
Monday 19:00
No samples
Monday 20:00
No samples
Monday 21:00
1 players · 1 samples
Monday 22:00
No samples
Monday 23:00
No samples
Tue
Tuesday 0:00
0 players · 1 samples
Tuesday 1:00
No samples
Tuesday 2:00
No samples
Tuesday 3:00
0 players · 1 samples
Tuesday 4:00
No samples
Tuesday 5:00
No samples
Tuesday 6:00
0 players · 1 samples
Tuesday 7:00
No samples
Tuesday 8:00
0 players · 1 samples
Tuesday 9:00
No samples
Tuesday 10:00
No samples
Tuesday 11:00
0 players · 1 samples
Tuesday 12:00
No samples
Tuesday 13:00
No samples
Tuesday 14:00
No samples
Tuesday 15:00
1 players · 1 samples
Tuesday 16:00
No samples
Tuesday 17:00
No samples
Tuesday 18:00
2 players · 1 samples
Tuesday 19:00
No samples
Tuesday 20:00
No samples
Tuesday 21:00
0 players · 1 samples
Tuesday 22:00
No samples
Tuesday 23:00
No samples
Wed
Wednesday 0:00
No samples
Wednesday 1:00
0 players · 1 samples
Wednesday 2:00
No samples
Wednesday 3:00
No samples
Wednesday 4:00
No samples
Wednesday 5:00
2 players · 1 samples
Wednesday 6:00
No samples
Wednesday 7:00
0 players · 1 samples
Wednesday 8:00
No samples
Wednesday 9:00
No samples
Wednesday 10:00
0 players · 1 samples
Wednesday 11:00
No samples
Wednesday 12:00
No samples
Wednesday 13:00
No samples
Wednesday 14:00
1 players · 1 samples
Wednesday 15:00
No samples
Wednesday 16:00
No samples
Wednesday 17:00
No samples
Wednesday 18:00
No samples
Wednesday 19:00
1 players · 1 samples
Wednesday 20:00
No samples
Wednesday 21:00
No samples
Wednesday 22:00
No samples
Wednesday 23:00
2 players · 1 samples
Thu
Thursday 0:00
No samples
Thursday 1:00
No samples
Thursday 2:00
0 players · 1 samples
Thursday 3:00
No samples
Thursday 4:00
No samples
Thursday 5:00
0 players · 1 samples
Thursday 6:00
No samples
Thursday 7:00
No samples
Thursday 8:00
0 players · 2 samples
Thursday 9:00
No samples
Thursday 10:00
No samples
Thursday 11:00
0 players · 2 samples
Thursday 12:00
No samples
Thursday 13:00
No samples
Thursday 14:00
1 players · 2 samples
Thursday 15:00
No samples
Thursday 16:00
No samples
Thursday 17:00
3 players · 1 samples
Thursday 18:00
0 players · 1 samples
Thursday 19:00
No samples
Thursday 20:00
No samples
Thursday 21:00
0 players · 2 samples
Thursday 22:00
No samples
Thursday 23:00
No samples
Fri
Friday 0:00
0 players · 1 samples
Friday 1:00
0 players · 1 samples
Friday 2:00
No samples
Friday 3:00
0 players · 1 samples
Friday 4:00
0 players · 1 samples
Friday 5:00
No samples
Friday 6:00
0 players · 1 samples
Friday 7:00
0 players · 1 samples
Friday 8:00
No samples
Friday 9:00
0 players · 1 samples
Friday 10:00
1 players · 1 samples
Friday 11:00
No samples
Friday 12:00
1 players · 1 samples
Friday 13:00
0 players · 1 samples
Friday 14:00
No samples
Friday 15:00
No samples
Friday 16:00
0 players · 2 samples
Friday 17:00
No samples
Friday 18:00
No samples
Friday 19:00
No samples
Friday 20:00
0 players · 2 samples
Friday 21:00
No samples
Friday 22:00
No samples
Friday 23:00
0 players · 2 samples
Sat 📍
Saturday 0:00
No samples
Saturday 1:00
No samples
Saturday 2:00
No samples
Saturday 3:00
0 players · 1 samples
Saturday 4:00
No samples
Saturday 5:00
No samples
Saturday 6:00
0 players · 1 samples
Saturday 7:00
No samples
Saturday 8:00
No samples
Saturday 9:00
0 players · 1 samples
Saturday 10:00
No samples
Saturday 11:00
No samples
Saturday 12:00
0 players · 1 samples
Saturday 13:00
No samples
Saturday 14:00
No samples
Saturday 15:00
0 players · 1 samples
Saturday 16:00
No samples
Saturday 17:00
No samples
Saturday 18:00
0 players · 1 samples
Saturday 19:00
No samples
Saturday 20:00
No samples
Saturday 21:00
No samples
Saturday 22:00
0 players · 1 samples
Saturday 23:00
No samples

Price History

Lowest Price
$6.39
Sep 2026 across all regions
Current Price
$7.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 520 / NVIDIA GeForce GT 730 / AMD Radeon R7 240 (DirectX 11 compatible)
  • DirectX: Version 11
  • Storage: 500 MB available space
Recommended:
Recommended:
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel Core i5-7400 / AMD Ryzen 3 1200 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon RX 560
  • DirectX: Version 12
  • Storage: 1 GB available space
Controller Support
full
Pricing
Paid Game
Sale: 20% off
$7.99 $6.39

Additional Information

Categories
Single-player Multi-player Co-op Online Co-op Steam Achievements Full controller support Custom Volume Controls Adjustable Difficulty Playable without Timed Input Steam Cloud Steam Leaderboards Family Sharing
Supported Languages
English, Russian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Slovenian

Player-to-Price Ratio

0.13
7-day avg players per $1 spent

Current Pricing

🏷️
20% OFF SALE!
$7.99 $6.39

Additional Information

🏆 Achievements
48
total achievements
Featured:
Slayer I
Slayer II
🇧🇷 DEJUS Rating
14
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

Loading competitors...

About This Game

A top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Fight with swords, bows, spells, or bare fists, manual or full auto-aim, solo or with a friend. Just climb faster than your shard-fire burns. The dark is hungry.

Detailed Description

Just Updated

Major Update: The Blackout

The tower just got darker. Every run now burns a shard-fire. Let it die, and the lights go out, the walls stop stopping the monsters, and the tower comes for you.

Also in this update:
  • Save and continue your run at any time (solo and co-op)
  • 90 unique armor pieces and 13 item sets
  • 10 pattern-changing weapons
  • The Fallen Hero event
  • Full localization in six languages


About the Game

KILL, DIE, ASCEND!

Ascension Trail is a top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Every floor of the tower is a procedurally generated dungeon, hundreds of monsters want you dead, and every death makes you stronger.

THE CLIMB

Fight your way. Aim every swing, dodge through the swarm, and pick your arsenal: swords, bows, staffs, spellbooks. Or ditch the weapons entirely and punch your way to godhood with your bare fists. Prefer to crack a cold one and relax? Flip on auto-aim and auto-attack and let the build do the killing. The tower doesn't care how you win.

Fight through living dungeons. Every gate hides a new procedural dungeon: kill rooms, survival rooms, treasure vaults, mimic ambushes, and pitch-dark chambers where only the monsters' glowing red eyes give them away. Doors seal behind you. Clear the room or die in it.

Outrun the dark. Your shard-fire burns for the whole run, and the tower is draining it. When the last ember dies, the lights go out, walls stop stopping the monsters, and things get... unpleasant. Climb faster than the fire fades.

Draft a broken build. Ten elements, each with primary, special, and passive skills. Chain them for synergy damage, stack crit, multicast, and projectiles, and turn a basic swing into a screen-clearing catastrophe. No classes, no limits. Just your imagination and bad decisions.

Face the tower's masters. A boss guards every fifth gate, each with its own arena and attack patterns. Survive gate 20 and choose: bank your loot, or dive into endless frenzy and see how good your build really is...

THE ASCENSION

Death is progress. Spend coins and keys on a permanent talent tree, push deeper with the Ascension prestige system, and unlock entirely new elements through achievements.

Hunt gear worth dying for. Six equipment slots, procedurally rolled stats, unique armor with its own skills, and full item sets.

Climb. Fall. Grow. The tower is waiting.

About the Game

KILL, DIE, ASCEND!

Ascension Trail is a top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Every floor of the tower is a procedurally generated dungeon, hundreds of monsters want you dead, and every death makes you stronger.

THE CLIMB

Fight your way. Aim every swing, dodge through the swarm, and pick your arsenal: swords, bows, staffs, spellbooks. Or ditch the weapons entirely and punch your way to godhood with your bare fists. Prefer to crack a cold one and relax? Flip on auto-aim and auto-attack and let the build do the killing. The tower doesn't care how you win.

Fight through living dungeons. Every gate hides a new procedural dungeon: kill rooms, survival rooms, treasure vaults, mimic ambushes, and pitch-dark chambers where only the monsters' glowing red eyes give them away. Doors seal behind you. Clear the room or die in it.

Outrun the dark. Your shard-fire burns for the whole run, and the tower is draining it. When the last ember dies, the lights go out, walls stop stopping the monsters, and things get... unpleasant. Climb faster than the fire fades.

Draft a broken build. Ten elements, each with primary, special, and passive skills. Chain them for synergy damage, stack crit, multicast, and projectiles, and turn a basic swing into a screen-clearing catastrophe. No classes, no limits. Just your imagination and bad decisions.

Face the tower's masters. A boss guards every fifth gate, each with its own arena and attack patterns. Survive gate 20 and choose: bank your loot, or dive into endless frenzy and see how good your build really is...

THE ASCENSION

Death is progress. Spend coins and keys on a permanent talent tree, push deeper with the Ascension prestige system, and unlock entirely new elements through achievements.

Hunt gear worth dying for. Six equipment slots, procedurally rolled stats, unique armor with its own skills, and full item sets.

Climb. Fall. Grow. The tower is waiting.

Frequently Asked Questions

Is Ascension Trail worth buying right now?
Wait — $7.99. Wait for upcoming sale in ~4 days for potentially better pricing.
When does Ascension Trail go on sale?
Wait for upcoming sale in ~4 days for potentially better pricing.
Is Ascension Trail free to play?
Ascension Trail costs $7.99 on Steam.
What genre is Ascension Trail?
Ascension Trail is a Action, Adventure, Indie game.
Who developed Ascension Trail?
Ascension Trail was developed by Flying Brick Face Studio and published by Flying Brick Face Studio.
What platforms does Ascension Trail support?
Available on Steam for Windows.