Grimoire: Manastorm - Nether Class
Grimoire: Manastorm - Nether Class - Steam Charts & Historical Stats
At it’s core Nether is all about control. Explore historical player activity and pricing for Grimoire: Manastorm - Nether Class. Player-count data was last observed May 2, 2026.
Grimoire: Manastorm - Nether Class player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $2.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 4 screenshots · 1 videos
Screenshots
Videos
Anzel, the Nether Mage - Class Trailer
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows XP SP3 (32-bit only), Windows Vista, or Windows 7
- Processor: 2.0+ GHz processor
- Memory: 2 GB RAM
- Graphics: SM3-compatible video card
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: Any
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
At it’s core Nether is all about control. Control over space, ley-lines, and paths. And of course control over players. Three of Nether’s four base active spells are designed around this control and when used together with other classes can easily turn a fight in favor of the Nether mage.
Detailed Description
This is a more advanced class and is better suited to teamwork based gameplay. By communicating with teammates, it is possible to pull of devastating spell combinations which can change an entire battle. While she is able to put out solid damage her real power is in how she can force other players to change their playstyles.
Unique Passive Spell: Voidstep - Instead of normal Manashifts Nether can teleport herself a short distance wherever she is looking.
Starting Spells
Primary: Chakram -Send out a chakram of nether energy that causes 10 - 14 damage on contact. This spell returns to the caster once it reaches max range or after hitting a non-player object. The chakram also deals damage on return.Secondary: Rift - Summon a nether portal at the targeted location that deals 4 damage and drains mana every 0.5s. This spell lasts for 4s.
Utility: Void Tether - Launch tendrils of Nether energy that when it hits will pull your target to your location and deal 15 damage.
Ultimate: Vortex - Create a powerful gravity well at the target location that sucks in nearby enemies for 5s and deals 5 - 6 damage every 0.5s while also preventing them from moving or casting spells.