DICEASTER
DICEASTER - Steam Charts & Historical Stats
You won't beat this game — A die that destroys itself to climb. Explore historical player activity and pricing for DICEASTER. Player-count data was last observed Sep 26, 2026.
DICEASTER player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $2.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 15 screenshots · 1 videos
Screenshots
Videos
DICEASTER - GAMEPLAY TRAILER
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Activity Heatmap
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Price History
System Requirements
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-2100 / AMD FX-6300
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible GPU (Intel HD Graphics 4000 or better)
- DirectX: Version 11
- Storage: 300 MB available space
- Sound Card: DirectX compatible
- OS: Windows 10 / Windows 11 (64-bit)
- Processor: Intel Core i5-6600 or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 750 / AMD Radeon R7 260 or better
- DirectX: Version 11
- Storage: 300 MB available space
- Sound Card: DirectX compatible
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
You won't beat this game — A die that destroys itself to climb. Each face is a hit. Use them all and you become a ball: fast, uncontrollable, doomed. A precision platformer with no checkpoints and global leaderboards.
Detailed Description
DICEASTER is a precision platformer about climbing with a die that destroys itself. Each face represents one hit. Use them to launch, correct, and push forward. But every hit removes a face.
When the faces run out, the die becomes a ball. Rolling is not a power-up — it's a gamble. You move fast but you can't stop. One mistake erases everything.
The climb
- Fewer faces each level — fewer chances to make it
- Physics-based movement where every launch matters
- No checkpoints — fall and you start from where gravity takes you
- Global leaderboards — only the best reach the top
- Steam Achievements tracking your journey (and your suffering)
The only way is up. The only enemy is yourself. How far will you climb before you break?