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Classic Tower Defense 2

Classic Tower Defense 2

Blacksmith Forge · Blacksmith Forge · Feb 9, 2026
Indie Strategy
Delayed observation Observed
0
Last tracked
4
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Classic Tower Defense 2 - Steam Charts & Historical Stats

Classic tower defense rules meet modern systems. Explore historical player activity and pricing for Classic Tower Defense 2. Player-count data was last observed Sep 26, 2026.

Price
$2.99
Genre
Indie
Developer
Blacksmith Forge

Classic Tower Defense 2 player count and price summary

Current players
Unavailable
All-time peak
4
24-hour player change
Unavailable
Current US price
$2.99

Player count last observed . Values marked unavailable are not estimated.

All-Time Peak

4
Sep 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Wait — $2.99.

Wait for upcoming sale in ~4 days for potentially better pricing.

▲ ~4 days until next sale
Player count

Activity Heatmap

UTC+0 (Your Timezone)
4
Peak Activity
0
Avg Activity
33
Active Hours
36%
Sample coverage
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Sat 📍
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Price History

Lowest Price
$2.99
Sep 2026 across all regions
Current Price
$2.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-2500 / AMD FX-6300 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 (4 GB) / AMD Radeon RX 470
  • DirectX: Version 11
  • Storage: 3 GB available space
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / Windows 11 (64-bit)
  • Processor: Intel Core i5-8600 / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
  • DirectX: Version 12
  • Storage: 3 GB available space
Pricing
Paid Game
$2.99 (USD)

Additional Information

Categories
Single-player Steam Achievements Camera Comfort Custom Volume Controls Playable without Timed Input Stereo Sound Surround Sound Steam Cloud Family Sharing
Supported Languages
English, Ukrainian, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Portugal, Polish, Portuguese - Brazil, Traditional Chinese

Current Pricing

💰
$2.99
Regular Price

Additional Information

🏆 Achievements
39
total achievements
Featured:
First Blood
Baptism by Fire
🇧🇷 DEJUS Rating
14
Brazilian rating
🇩🇪 Steam Germany
16
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Classic tower defense rules meet modern systems. Build medieval towers, face adaptive waves, and experiment with upgrades, modifiers, and roguelike progression.

Detailed Description

Classical experience with modern reinterpretation

It follows the traditional rules that defined the genre:
a single path, medieval towers placed around it, and enemies that advance relentlessly toward their goal. Towers cannot be attacked, positioning matters, and strategy comes from planning rather than micromanagement.

On top of this familiar foundation, the game introduces modern systems and deeper mechanics that significantly expand replayability and strategic depth.

Each tower features advanced stats — critical chance and critical damage, multi-target attacks, range, fire rate and scaling effects — and its own skill set that unlocks as the tower levels up.

  • Archer, Ballista and Canon hold the physical line — quick volleys, piercing bolts and siege blasts

  • Fire, Ice and Storm burn, slow and chain lightning across whole lanes

  • Chaos, Resonance and Greed bend the rules — raw arcane power, support auras that amplify every tower around them, and gold squeezed out of every kill

Level a tower to unlock its skills — from poison arrows and meteor rain to marks that amplify all damage a target takes. Nine towers, forty-two skills: the same tower can play a completely different role in every run.

After key waves the game deals you a hand of rewards — pick one, and shape the whole run:

  • Blessings strengthen your towers: damage, attack speed, crits, range

  • Curses strip the enemy down — sundered armor, broken wings, exposed essence

  • Doctrines bend the economy and the rules of engagement

  • Tower skills unlock each tower's signature abilities

  • Unique effects are rare, powerful and run-defining

89 modifiers across three rarity tiers — Common, Rare and Legendary — with rerolls for when the hand does not fit. Every choice is permanent, and no two runs play out the same.

The main mode is a ten-level campaign designed as one self-contained run — from the first breach at The City Gates to the last stand in the Silent Necropolis, where twenty waves crash against everything you have learned.

  • Pick one of four professions: the Adventurer sees an extra reward card in every deal, the Warlord marches with a physical arsenal, the Elementalist commands every magic tower, and the Merchant starts with one of everything — and a heavier purse

  • Choose one of three difficulty levels, from a relaxed defense to a real siege

  • Survive special waves that break the usual rules and force you to adapt on the spot

  • Progress is saved between missions; every playthrough deals different rewards and modifiers

Inspired by roguelike progression, each run feels different — but without permanent unlocks.
All mechanics and modifiers are available from the start, ensuring that success depends on decision-making, not grind.

The horde grows with you: wolves and skeletons give way to golems, griffins and werewolves, until dragons and leviathans darken the sky. 24 enemy types across three tiers — walkers and flyers, elites with swollen health bars, and a boss arriving every fifth wave.

Every enemy carries real physical, arcane and pure resistances — the armored knight that shrugs off arrows will melt under arcane fire. The in-game compendium (bestiary, arsenal and modifier codex) keeps every number one click away.

Endless Mode turns every map into a proving ground: waves keep scaling in strength, speed and composition until your defense finally cracks. Push a build to its limit, then push further — the game keeps a personal best record for every map, waiting to be beaten.

Visuals and Presentation

Built with modern technology, the game features clean, readable visuals, detailed environments, and impactful effects designed specifically for a top-down tower defense experience.
Sound design and visual feedback emphasize clarity, intensity, and atmosphere.

Anonymous statistics

We are a very small team, and this game is balanced almost entirely from what we can observe. To do that, the game sends an anonymous record of each run: the map and difficulty you chose, which wave you reached, what you built, and whether you won.

It never sends your name, your Steam account, your e-mail, your IP address, or anything you have typed. The only identifier is a random number generated on first launch, which is not connected to you in any way and cannot be traced back to you.

You can turn it off at any time in Settings > Game > Share anonymous statistics.

Frequently Asked Questions

Is Classic Tower Defense 2 worth buying right now?
Wait — $2.99. Wait for upcoming sale in ~4 days for potentially better pricing.
When does Classic Tower Defense 2 go on sale?
Wait for upcoming sale in ~4 days for potentially better pricing.
Is Classic Tower Defense 2 free to play?
Classic Tower Defense 2 costs $2.99 on Steam.
What genre is Classic Tower Defense 2?
Classic Tower Defense 2 is a Indie, Strategy game.
Who developed Classic Tower Defense 2?
Classic Tower Defense 2 was developed by Blacksmith Forge and published by Blacksmith Forge.
What platforms does Classic Tower Defense 2 support?
Available on Steam for Windows.