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Black Skies

Black Skies

Metacortex Studios · Metacortex Studios · Mar 2, 2026
Action Adventure Indie Simulation Early Access
Delayed observation Observed
0
Last tracked
1
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Black Skies - Steam Charts & Historical Stats

Black Skies is a grounded survival simulation set in the Wyoming wilderness after an EMP. Explore historical player activity and pricing for Black Skies. Player-count data was last observed Sep 26, 2026.

Price
$14.99
Genre
Action
Developer
Metacortex Studios

Black Skies player count and price summary

Current players
Unavailable
All-time peak
1
24-hour player change
Unavailable
Current US price
$14.99

Player count last observed . Values marked unavailable are not estimated.

All-Time Peak

1
Sep 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Wait — $14.99.

Wait for upcoming sale in ~4 days for potentially better pricing.

▲ ~4 days until next sale
Player count

Activity Heatmap

UTC+0 (Your Timezone)
1
Peak Activity
0
Avg Activity
31
Active Hours
39%
Sample coverage
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Sun
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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Mon
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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0 players · 1 samples
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1 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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1 players · 1 samples
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1 players · 1 samples
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0 players · 2 samples
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1 players · 2 samples
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0 players · 1 samples
Friday 17:00
1 players · 1 samples
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0 players · 1 samples
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1 players · 1 samples
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0 players · 1 samples
Sat 📍
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0 players · 1 samples
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Saturday 22:00
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Saturday 23:00
1 players · 1 samples

Price History

Lowest Price
$14.99
Sep 2026 across all regions
Current Price
$14.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i7-11700 / AMD Ryzen 7 5800X
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX 1070 / AMD RX 5600 XT
  • DirectX: Version 11
  • Storage: 10 GB available space
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-12400F / AMD Ryzen 5 9600X
  • Memory: 24 GB RAM
  • Graphics: NVIDIA RTX 3050 / AMD RX 7600
  • DirectX: Version 11
  • Storage: 10 GB available space
Pricing
Paid Game
$14.99 (USD)

Additional Information

Categories
Single-player Steam Achievements Playable without Timed Input Save Anytime Stereo Sound Subtitle Options Surround Sound Steam Cloud Family Sharing
Supported Languages
English*
*languages with full audio support
Official Website
https://blackskyevent.com/

Current Pricing

💰
$14.99
Regular Price

Additional Information

🏆 Achievements
32
total achievements
Featured:
EMP Apocalypse
Awaken The Machine
🇧🇷 DEJUS Rating
12
Brazilian rating
🇩🇪 Steam Germany
16
German classification
🆘 Support
⚠️ Content Warning
Black Skies contains depictions of survival in a post-collapse environment. Players may encounter themes such as environmental danger, injury, death, and human remains as part of a realistic survival setting. Violence, when present, is situational and non-graphic, arising from accidents, environmental hazards, or survival scenarios rather than being the focus of gameplay. Serious themes are treated with care and gravity rather than shock value. The intent is to present survival stress, loss, and isolation in a grounded, respectful manner. The treatment of mature subject matter is reviewed to ensure it is handled thoughtfully and responsibly, rather than sensationalized. The game does not include sexual content, sexual violence, graphic gore, or glorification of self-harm, drug abuse, or criminal behavior.
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Black Skies is a grounded survival simulation set in the Wyoming wilderness after an EMP. As a forest ranger, explore, scavenge, hunt, craft, cook, and build fires while managing cold, hunger, thirst, fatigue, and psychological strain. Think for yourself, adapt, and uncover what happened.

Detailed Description

Roadmap


About the Game

You are a forest ranger with a military past, alone in the Teton Mountains of Wyoming when every engine, radio, and modern convenience stops at once.

Winter does not care why.

Black Skies is a grounded survival simulation built around a simple idea: the world follows rules, and you're expected to understand them. Cold moves with the weather. Wind finds exposed ground. Animals forage, move, and thin out when an area is hunted too hard. A fire only helps if you can build one.

The story exists in the same wilderness you survive in. Follow it, walk away from it, or stumble into parts of it before you were expected to. The game doesn't funnel you toward the next objective.

Pay attention. Use what you know. Figure out what you need.

What You Do

  • Explore a remote Wyoming wilderness after the infrastructure you depended on is gone.

  • Harvest the land and craft what you need, from cordage and tinder to traps, medicine, tools, and carried embers.

  • Build fires from tinder, kindling, and fuel, using materials you gathered or made yourself.

  • Hunt, trap, butcher, cook, and manage wildlife populations that respond to how heavily you use an area.

  • Manage cold, hunger, thirst, fatigue, health, and psychological strain continuously.

  • Find shelter, secure supplies, follow the story when you choose, and decide when moving on is worth the risk.

Key Features

  • Fire Is Something You Build

    Fire begins before you strike the match.

    Harvest trees by hand or with a knife. Work firewood into sticks and shavings. Gather bark and resin. Make a tinder bundle, refine it into a Fatwood Tinder Kit, or carry a live ember from the fire you already earned.

    Tinder, kindling, fuel, ignition. Better preparation means a faster, more reliable fire when you actually need one.

  • The Weather Doesn't Roll Dice

    Weather moves across the wilderness in a simulation rooted in the region's historical conditions. Temperature and precipitation develop locally as regional influences shape what reaches you.

    Wind matters. Shelter matters. Where you choose to stop matters.

    The cold isn't a debuff applied because you entered the wrong zone. It's the result of where you are and what the weather is doing there.

  • Survival Never Stops Running

    Cold, hunger, thirst, fatigue, health, and mental state continue whether you're ready for them or not.

    They interact with what you're doing, what you're carrying, what you're wearing, where you've stopped, and how long you stay there. Survival isn't a sequence of meters to refill. It's a condition you manage while trying to accomplish something else.

  • Make What You Need

    Craft directly from what the wilderness and abandoned world give you. 23 recipes turn what you find into what you need: 17 across Bushcraft, Materials, Medical, Packages, Structures, and Tools, with 6 more made at a lit fire.

    Firewood becomes sticks. Sticks become shavings. Shavings become tinder bundles. Bark becomes cordage. Cloth becomes bandages. A tin can and cordage become an ember carrier that lets the next fire begin with something from the last one.

    Cooking continues the same logic at the fire.

  • The Wilderness Lives Without You

    Rabbits and deer exist as populations, not endless resource spawns. They forage, move, gather, and respond to pressure. Hunt an area too heavily and there will be less left to hunt, and the population takes time to recover.

    Wolves establish territory through the same living simulation. Their range can grow, contract, and shift as they patrol the wilderness.

    Not everything out there is afraid of you.

  • A Place to Come Back To

    A cabin, a shed, a tent, a fire.

    Shelter gets you out of the weather. Storage lets you leave supplies where you'll need them. A secured place gives you somewhere to recover before you decide what comes next.

    What you leave behind will be waiting when you return.

  • The Story Is Part of the World

    Orders, locations, objects, memories, and discoveries are already out there. Follow them when you're ready, ignore them when survival demands something else, or find your own way across the mountain.

    From its first clues to its conclusion, the game never stops being a survival game to tell it.

  • A Record of What You've Lived

    The Codex grows with you: survival knowledge, the things you've found, and a Chronicle of what has actually happened.

    The Chronicle isn't a quest log. It's the ranger writing afterward, when there's finally enough distance to put a few words around what happened.

    More than 120 entries document the wilderness, its tools, and the journey through it.

About the Game

You are a forest ranger with a military past, alone in the Teton Mountains of Wyoming when every engine, radio, and modern convenience stops at once.

Winter does not care why.

Black Skies is a grounded survival simulation built around a simple idea: the world follows rules, and you're expected to understand them. Cold moves with the weather. Wind finds exposed ground. Animals forage, move, and thin out when an area is hunted too hard. A fire only helps if you can build one.

The story exists in the same wilderness you survive in. Follow it, walk away from it, or stumble into parts of it before you were expected to. The game doesn't funnel you toward the next objective.

Pay attention. Use what you know. Figure out what you need.

What You Do

  • Explore a remote Wyoming wilderness after the infrastructure you depended on is gone.

  • Harvest the land and craft what you need, from cordage and tinder to traps, medicine, tools, and carried embers.

  • Build fires from tinder, kindling, and fuel, using materials you gathered or made yourself.

  • Hunt, trap, butcher, cook, and manage wildlife populations that respond to how heavily you use an area.

  • Manage cold, hunger, thirst, fatigue, health, and psychological strain continuously.

  • Find shelter, secure supplies, follow the story when you choose, and decide when moving on is worth the risk.

Key Features

  • Fire Is Something You Build

    Fire begins before you strike the match.

    Harvest trees by hand or with a knife. Work firewood into sticks and shavings. Gather bark and resin. Make a tinder bundle, refine it into a Fatwood Tinder Kit, or carry a live ember from the fire you already earned.

    Tinder, kindling, fuel, ignition. Better preparation means a faster, more reliable fire when you actually need one.

  • The Weather Doesn't Roll Dice

    Weather moves across the wilderness in a simulation rooted in the region's historical conditions. Temperature and precipitation develop locally as regional influences shape what reaches you.

    Wind matters. Shelter matters. Where you choose to stop matters.

    The cold isn't a debuff applied because you entered the wrong zone. It's the result of where you are and what the weather is doing there.

  • Survival Never Stops Running

    Cold, hunger, thirst, fatigue, health, and mental state continue whether you're ready for them or not.

    They interact with what you're doing, what you're carrying, what you're wearing, where you've stopped, and how long you stay there. Survival isn't a sequence of meters to refill. It's a condition you manage while trying to accomplish something else.

  • Make What You Need

    Craft directly from what the wilderness and abandoned world give you. 23 recipes turn what you find into what you need: 17 across Bushcraft, Materials, Medical, Packages, Structures, and Tools, with 6 more made at a lit fire.

    Firewood becomes sticks. Sticks become shavings. Shavings become tinder bundles. Bark becomes cordage. Cloth becomes bandages. A tin can and cordage become an ember carrier that lets the next fire begin with something from the last one.

    Cooking continues the same logic at the fire.

  • The Wilderness Lives Without You

    Rabbits and deer exist as populations, not endless resource spawns. They forage, move, gather, and respond to pressure. Hunt an area too heavily and there will be less left to hunt, and the population takes time to recover.

    Wolves establish territory through the same living simulation. Their range can grow, contract, and shift as they patrol the wilderness.

    Not everything out there is afraid of you.

  • A Place to Come Back To

    A cabin, a shed, a tent, a fire.

    Shelter gets you out of the weather. Storage lets you leave supplies where you'll need them. A secured place gives you somewhere to recover before you decide what comes next.

    What you leave behind will be waiting when you return.

  • The Story Is Part of the World

    Orders, locations, objects, memories, and discoveries are already out there. Follow them when you're ready, ignore them when survival demands something else, or find your own way across the mountain.

    From its first clues to its conclusion, the game never stops being a survival game to tell it.

  • A Record of What You've Lived

    The Codex grows with you: survival knowledge, the things you've found, and a Chronicle of what has actually happened.

    The Chronicle isn't a quest log. It's the ranger writing afterward, when there's finally enough distance to put a few words around what happened.

    More than 120 entries document the wilderness, its tools, and the journey through it.

Frequently Asked Questions

Is Black Skies worth buying right now?
Wait — $14.99. Wait for upcoming sale in ~4 days for potentially better pricing.
When does Black Skies go on sale?
Wait for upcoming sale in ~4 days for potentially better pricing.
Is Black Skies free to play?
Black Skies costs $14.99 on Steam.
What genre is Black Skies?
Black Skies is a Action, Adventure, Indie, Simulation, Early Access game.
Who developed Black Skies?
Black Skies was developed by Metacortex Studios and published by Metacortex Studios.
What platforms does Black Skies support?
Available on Steam for Windows.