Cold War Battles
Cold War Battles - Steam Charts & Historical Stats
Lead Cold War ground formations in quick, turn based, hex‑and‑counter battles spanning 5 decades of real and hypothetical conflicts. Explore historical player activity and pricing for Cold War Battles. Player-count data was last observed Sep 26, 2026.
Cold War Battles player count and price summary
- Current players
- Unavailable
- All-time peak
- 4
- 24-hour player change
- Unavailable
- Current US price
- $19.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 12 screenshots · 2 videos
Screenshots
Videos
Launch Trailer
Trailer
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Update Momentum
25 patches and 25 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Dev Update + New Scenario
bug-fix[h2]What is new with CWB?[/h2][p][/p][h3][u][b]Fixes:[/b][/u][/h3][p][/p][h3]Since the last Dev Update various QOL fixes have been made, I won't repeat them all here as the previous patch notes cover them. There are still things you guys have mentioned that I have not gotten arou…
Fixed an issue where the VP's awarded did not match those displayed in the results screen for the 'Holding On (US)' scenario. Changed the font for the sidebar. At 4k resolution some folk were finding it hard to read. Biggest issue is how Gamemaker renders text as images which mea…
Quick update
announcementAdded a 'MODIFIERS' button next to the HOTKEYS button in game. It shows the various things that affect combat resolution at a glance. As ever, the detail is in the PDF manual but hopefully having this info to hand will help.
FREE DLC Announcement
content[h2]What is next for CWB?[/h2][p][/p][h2][/h2][h3][b]As many of you already know the first DLC for Cold War Battles is set to cover various conflicts in the Middle East during the Cold War period. As CWB has been well received and everyone has been incredibly supportive I decided…
Small update
bug-fixChanges: [list] [*] Added AML-90 Recon Troop to Tegel scenario as it was a bit rough on the French. [*] [*] French mechanised infantry Hard Attack value increased to 14. [/list] Fixes: [list] [*] Computer recon units would occasionally enter impassable hexes - fixed [*] [*] Vario…
Week 2 update
announcement[h2]A small update with just a few things to note.[/h2][p][/p][p]Real life has interfered with work on CWB for a few days but a few small changes have snuck in nonetheless...[/p][list][*][p][b]Artillery VP increased a little across the board. This will better reward counter batte…
Small Patch
bug-fixFixed a campaign menu bug. Increased the space between the End Turn button and the other buttons to lower the chances of a mis-click. Also changed it's text colour. Removed smoke effect from small arms, MG projectiles.
New scenarios + QOL changes
bug-fix[h2]Dev Update.[/h2][p][/p][p][b][u]New scenarios:[/u][/b][/p][p]Two new scenarios have been added with this update, both variations of the end of the UK campaign. [/p][list][*][p][b][i]Wolfsburg[/i][/b] in the Pact tab allows you to to play the scenario from the Soviet point of…
More QOL, turn limit increase
bug-fix[b][h3]With no game breaking bugs or crashes reported these updates have been fairly small affairs and going forward the plan is to have them a little less frequent as I know people don't like a game having to update each time they play. [/h3][/b] The turn limit has increased by…
Hotkeys Button
bug-fix[h3]A small update to add a button to the GUI which will display a list of the various hotkeys used in CWB. Hopefully helpful to those who need a quick reminder of commands in the heat of battle. [/h3] A few sneaky typo's and grammatical errors fixed up too.
Price History
System Requirements
- OS: 10/11
- Processor: i5 3450 or equivalent
- Memory: 8 GB RAM
- Graphics: 1GB VRAM, 1920 x 1080 resolution
- Storage: 150 MB available space
- OS: 10/11
- Processor: i5 8400 or better
- Memory: 8 GB RAM
- Graphics: 1GB VRAM, Optimised for 1920 x 1080 resolution
- Storage: 150 MB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
Lead Cold War ground formations in quick, turn based, hex‑and‑counter battles spanning 5 decades of real and hypothetical conflicts. With over 400 units, more than a dozen factions and varied theatres - from Africa to the Golan Heights, Europe and more, Cold War Battles await.
Detailed Description
Cold War Battles is a quick playing, easy to learn, Turn Based Hex and Counter Wargame. CWB features real and hypothetical conflicts from 1945-1990. Whilst simple to pick up and play there is still plenty of tactical depth, you will need to take terrain and cover into account as you move your troops, use smoke to block line of sight, decide when and where to unload your transports or call in Artillery and face a tough AI opponent as competent at attacking as it is defending.

Whilst this release focuses mainly on what would have happened if the Cold War between NATO and the Warsaw Pact had gone 'hot' between 1945 and 1990 it also features scenarios from the fringes of the Cold War. Lead units into battle from the Northern tip of Norway in the early 80's to the Golan Heights in '73, Germany in the 80's to Vietnam in the 60's and more.
Command historically accurate formations from Company to Battlegroup size across decades of conflict.
Easy to learn, hard to master turn based tactics without complex Logistics or spreadsheets of obscure data to wade through.
Classic Hex and Counter Board Wargame feel.

Over 400 real world units and formations from more than 15 nations and factions so far.
5 decades of conflict.

Turn based battles across 40+ handcrafted single player scenarios (So far) plus 20 missions in 4 mini campaigns along with a randomised battle generator.
500m hex size and Platoon / Troop sized Unit Counters.

Plenty of challenging scenarios across a range of Theatres and timelines, including missions set in conflicts and timelines rarely seen in computer wargames such as Angola, Grenada and Norway as well as central Europe and the Middle East.
Multiple computer player battle plans for each scenario to keep Commanders on their toes.
Use Recon units to scout the way, push transports as close as you dare, maybe covered by smoke, unload your infantry to take objectives whilst your armour flanks the foe and artillery bombards targets of opportunity... Or sit and watch as the enemy does the same. With attack, defence and meeting engagement missions, command formations from Company to Battlegroup size across decades of warfare.
