Cyberphobia: Prologue - Expansion Pass 94
Cyberphobia: Prologue - Expansion Pass 94 - Steam Charts & Historical Stats
Dive deep into the dystopian future with the complete Expansion Pass 94, the essential, discounted bundle featuring all new major new DLCs for Cyberphobia: Prologue. Explore historical player activity and pricing for Cyberphobia: Prologue - Expansion Pass 94. A current player-count observation is unavailable.
Cyberphobia: Prologue - Expansion Pass 94 player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 1 screenshots · 0 videos
Screenshots
System Requirements
- Requires a 64-bit processor and operating system
- Requires a 64-bit processor and operating system
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Dive deep into the dystopian future with the complete Expansion Pass 94, the essential, discounted bundle featuring all new major new DLCs for Cyberphobia: Prologue.
Detailed Description
🪖 Mud & Munitions: The Trench-Whistle Requiem – The Sapper’s Mud-Stained Diary
Fix Bayonets. Crank the Engine. The era of the parade ground is buried; "The Trench-Whistle Requiem" is a soot-covered, percussion-heavy rebirth. With The Sapper’s Mud-Stained Diary, you aren’t just a soldier—you are the ghost in the machine-gun nest. This clearance grants immediate Dugout-Priority for all chlorine-mist cloaking, crater-hopping dashes, and shell-shock endurance at a significant Tobacco-Ration Discount.
📜 The Schematics of the Stalemate (Frontline Expansions)
The Artillery Atoll: Navigate the "Towers of Recoiling Steel," a vertical labyrinth of massive shell-elevators and cooling-jackets where the army’s central Ballistics-AI has developed a cold, mathematical ego. The whistling in the air isn't the wind—it’s the city calculating the exact trajectory of your obliteration.
The Mustard-Gas Fever: A suffocating haze of "Yellow-Sulphur Vapor" and "Iron-Filings" is drifting through the bunkers, turning the infantry into unmoving, rusted statues of corroded metal and stiffened wool. You must reach the Ventilation-Bellows to purge the gas before the "Attrition Fever" causes your joints to seize and your skin to harden into a cast-iron shell.
The Obsidian Bunker-Spire: Infiltrate the soaring, concrete-reinforced towers of the Iron-Generals. A three-way trench war has ignited between a radical "Peace-at-any-Cost" deserter cell, a fleet of steam-powered bipedal tanks, and a sentient, gold-wired Telegraph-Processor housed in a vault of pressurized oil. Will you send the final signal or cut the wire?
⚙️ Stormtrooper’s Rigging & Trench-Hardened Hardware
The Raider’s Siege-Pack (Utility Expansion): A suite of "No-Man's-Grade" tools designed for nocturnal sabotage. Includes the Barbed-Wire Grapple, Chlorine-Smoke Pots, and Hobnailed Steel-Toed Boots for silent navigation across corrugated-iron trench-boards.
Frontline Armaments (Weapons Expansion): Brutal, high-velocity hardware forged in the heat of the siege. Features the Pressurized Flamethrower, the Serrated Trench-Shovel, and the Fragmentation Steam-Grenade.