How To Grow a Black Hole
How To Grow a Black Hole - Steam Charts & Historical Stats
How To Grow a Black Hole is about. Explore historical player activity and pricing for How To Grow a Black Hole. Player-count data was last observed Sep 26, 2026.
How To Grow a Black Hole player count and price summary
- Current players
- Unavailable
- All-time peak
- 42
- 24-hour player change
- Unavailable
- Current US price
- $3.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 8 screenshots · 2 videos
Screenshots
Videos
How To Grow a Black Hole - Launch Trailer
Teaser Trailer 1
Last Tracked Players
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Activity Heatmap
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Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Dual-core CPU (e.g. Intel Core i3 / AMD equivalent)
- Memory: 4 GB RAM
- Graphics: DirectX 11–capable GPU with WebGL 2 support (most recent integrated GPUs qualify)
- DirectX: Version 11
- Storage: 500 MB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11 (64-bit)
- Processor: Quad-core CPU
- Memory: 8 GB RAM
- Graphics: Dedicated GPU, or recent integrated GPU (smoother 3D + post-processing)
- DirectX: Version 11
- Storage: 1 GB available space
Additional Information
Player-to-Price Ratio
Current Pricing
Additional Information
Developer Analytics
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About This Game
How To Grow a Black Hole is about... well... how to grow a black hole. Manage your black hole, feed it to gain mass, and prevent catastrophic collapses. Compete globally or against your friends to achieve the biggest black hole. Maybe you'll be #1.
Detailed Description
So what is

How To Grow a Black Hole is a chill incremental game about feeding, upgrading, researching, and barely controlling the most dangerous cosmic object imaginable.
Start small, feed your black hole, increase its mass, unlock new ways to grow, and push the numbers higher and higher until everything starts getting completely unreasonable. Just make sure things do not spiral too far out of control, because catastrophic collapses are very much part of the experience.
It is not a hardcore astrophysics simulator. It is a weird, satisfying, slightly stupid game about turning a tiny gravitational problem into an enormous one on purpose.
A little absurd. A little terrifying. Oddly hard to stop playing.
What you actually do
Feed your black hole and watch its mass climb.
Unlock upgrades that let you feed it faster, grow it larger, and push the numbers into ridiculous territory.
Research new systems to automate growth, improve efficiency, and keep the chaos moving.
Prevent catastrophic collapses when your black hole becomes a little too unstable.
Compare your black hole’s size and mass to real-world objects, which starts out interesting and gets unsettling fast.
Unlock bite-sized black hole facts, including why even a tiny one would be an unbelievable health hazard.
Compete globally or against friends to see who can grow the biggest black hole.
Why I made it
Hi, I’m Noah. I made this game in my free time because black holes are genuinely insane, and the idea of raising one like the world’s worst cosmic pet sounded too fun not to make.
I love games with giant numbers, satisfying progression, and simple ideas that slowly get out of hand. This started as one of those ideas that would not leave my brain alone, so I turned it into a real game.
I’m also hoping this project helps support the bigger and more ambitious games I want to make in the future. So by playing it, you are not just feeding a black hole. You are also helping me keep making games.
Who it’s for
If you like incremental games, upgrades, research trees, leaderboards, cosmic horror treated a little too casually, and numbers that eventually stop feeling reasonable, this is probably for you.
If you are looking for strict realism and perfectly accurate astrophysics, this probably is not that. It is inspired by real black hole concepts, but mostly it is about making a cosmic problem worse because it feels good to watch the number go up.
Bottom line
How To Grow a Black Hole is a chill incremental game about feeding a black hole, keeping it stable, and trying to grow it bigger than everyone else’s. It is simple, strange, satisfying, and built around one important question:
How big can you make it before everything goes wrong?